English UMP-45 has an oddly slow rate of fire :/

24 replies
Goto Page
To the start Previous 1 2 Next To the start
Poll Poll
Do u think the UMP-45 smg's rate of fire is too low compared with CS1.6 ?
Only registered users are allowed to vote
Yes
90.63% (29)
No
9.38% (3)
32 votes cast
Up
Phenixtri
User
Offline Off
Yea this has kinda been bugin me for a while now. Why does the UMP-45 have such a slow rate of fire ? When u look at the UMP in CS 1.6 (The game CS2D is based off of) its rate of fire is way more than what is depicted in CS2D

just always kinda bugged me is all. Also will DC address this in a future update? I'm just wondering is all no need for any harsh comments
IMG:http://media.moddb.com/images/groups/1/5/4712/Valve2DUserbar.png
06.08.10 03:06:20 pm
Up
DC
Admin
Offline Off
it's because I wanted to clarify that the ump45 sucks
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
06.08.10 05:11:40 pm
Up
Yamaxanadu
User
Offline Off
i find the UMP45 in CS 1.6 quite good , even though it had a Slow ROF , it pays for it with High Damage

when it comes to CS:S however....... Oh god , its just Worst then the Dualies or even the Glock
Back in business, and I'll try not to be the Enigmatic asshole that i used to be....I hope
06.08.10 05:29:33 pm
Up
Sn1p3r
User
Offline Off
And with a Ump45, you walk like if you wear an AK-47, it's weird .

Like all SMG except the first one (I think).
06.08.10 05:37:24 pm
Up
NP_Beta
COMMUNITY BANNED
Offline Off
Well, to say that, a UMP45 fires up to 600 RPM in real, compared to a MP5 or a M4A1 with up to 900 RPM its quite slow, and i dont see a point of changing that.
06.08.10 07:11:37 pm
Up
Yorty
User
Offline Off
Well the rifles in CS2D also fire at 500rpm (The UMP at 375), so take that into perspective.
Quote:
"Give a small boy a hammer, and he will find that everything he encounters needs pounding."
06.08.10 07:54:54 pm
Up
Phenixtri
User
Offline Off
yea its jus annoying that its weight is that of a rifle+ low ROF & low damage Personally id jus prefer a slightly faster ROF just for the sake of being closer to the original CS1.6 But hey thats jus me & my opinion
IMG:http://media.moddb.com/images/groups/1/5/4712/Valve2DUserbar.png
06.08.10 08:24:09 pm
Up
Yorty
User
Offline Off
I'd actually prefer higher damage. Look at the M4A1, its damage is nearly exactly the same as the CS value, yet many of the other guns are nowhere near their CS counterparts damage wise. Anyways: M4 damage against an armored target, chest, CS, mid range. 22 about? In CS2D, that's the damage when the target is unarmored. It's understandable as it's a different game, but lets look at the Famas. Up close, still about the same damage as the M4A1 in Counter-Strike. In CS2D? 10 damage against an armored target.
Quote:
"Give a small boy a hammer, and he will find that everything he encounters needs pounding."
06.08.10 09:10:19 pm
Up
StirlizZ-Fapicon
Super User
Offline Off
I think thats all weapons could be balanced. Example: higner ROG - bigger price
CS2d for ANDROID Discord server is here: https://discord.gg/ww59nvf
06.08.10 09:11:29 pm
Up
Phenixtri
User
Offline Off
well yea u have a point This game was supposed to be modeled after CS1.6 after all wasn't it? No sarcasm intended but seriously was this modeled after CS1.6? or just CS in general?
IMG:http://media.moddb.com/images/groups/1/5/4712/Valve2DUserbar.png
06.08.10 10:57:13 pm
Up
Yorty
User
Offline Off
Phenixtri has written:
well yea u have a point This game was supposed to be modeled after CS1.6 after all wasn't it? No sarcasm intended but seriously was this modeled after CS1.6? or just CS in general?

Besides the M249 RoF and recoil system, I think all the Counter Strike games are alike weapon wise.
@Fapicon
Prices won't be changed from their Counter Strike counter-parts. As for RoF, it seems CS2D had it's weapon fire-rates "scaled down" from their counterparts (Yeah, I've said counterparts a million times), but that's okay because it's still all balanced. On the other hand, some weapon damages are really messed up. SMGs primarily.
Quote:
"Give a small boy a hammer, and he will find that everything he encounters needs pounding."
07.08.10 11:46:26 pm
Up
Phenixtri
User
Offline Off
Himm i wonder ? would it be possible to edit the weapons damage to more closely mimic that of CS:S with a lua script?

Since im currently working on my CS:S 2D Mini mod I would like to get it as close as possible to CS:S Just editing the weapons a bit in both damage & weight affects on the player
IE smg's would no longer be useless & other guns like the m-249 wouldn't be so heavy. I doubt it would be possible to make the m-249 more accurate tho I bet that's hard coded & thus not able to be changed
IMG:http://media.moddb.com/images/groups/1/5/4712/Valve2DUserbar.png
08.08.10 12:12:21 am
Up
Yorty
User
Offline Off
Phenixtri has written:
Himm i wonder ? would it be possible to edit the weapons damage to more closely mimic that of CS:S with a lua script?

Since im currently working on my CS:S 2D Mini mod I would like to get it as close as possible to CS:S Just editing the weapons a bit in both damage & weight affects on the player
IE smg's would no longer be useless & other guns like the m-249 wouldn't be so heavy. I doubt it would be possible to make the m-249 more accurate tho I bet that's hard coded & thus not able to be changed

mp_wpndmg
Quote:
"Give a small boy a hammer, and he will find that everything he encounters needs pounding."
08.08.10 12:13:29 am
Up
Sn1p3r
User
Offline Off
I think he wanted to say : <<Whitout command.>>
08.08.10 12:48:45 am
Up
Yorty
User
Offline Off
Sn1p3r has written:
I think he wanted to say : <<Whitout command.>>

No, I don't think he did.
parse("mp_wpndmg ump45 18")
And you can use speedmod to change the speed of certain weapons?
Can't change accuracy or RoF though. You could probably change ammo if there was either an attack1 return option (Attack-Don't attack) or if there was some way to check the amount of ammo a player has.
Quote:
"Give a small boy a hammer, and he will find that everything he encounters needs pounding."
08.08.10 12:55:09 am
Up
Phenixtri
User
Offline Off
I c well thats what i want to do for my project but sadly i have 0 lua scripting skillz all i can make is skins & sounds
IMG:http://media.moddb.com/images/groups/1/5/4712/Valve2DUserbar.png
15.08.10 09:17:44 am
Up
wolfofwar4807
User
Offline Off
UMP-45 dosent suck dose more dmg then mp5
15.08.10 09:19:41 am
Up
awcmon
User
Offline Off
I use the UMP sometimes. I still kill with it. Maybe not as good with a MP5 though...
IMG:http://www.danasoft.com/sig/24284817894.jpg
IMG:http://miniprofile.xfire.com/bg/bg/type/3/awcmon123.png
15.08.10 11:39:27 pm
Up
Phenixtri
User
Offline Off
yea but their damage is poor as are their rate of fire when compared with CS 1.6 ( the game CS2D is modeled after )

Its just an annoyance to me however since i k now DC has nor the time nor the will to change this I will try to make a lua script for the weapons to more closely resemble the characteristics of CS 1.6.
IMG:http://media.moddb.com/images/groups/1/5/4712/Valve2DUserbar.png
15.08.10 11:41:02 pm
Up
awcmon
User
Offline Off
That would be nice.
IMG:http://www.danasoft.com/sig/24284817894.jpg
IMG:http://miniprofile.xfire.com/bg/bg/type/3/awcmon123.png
To the start Previous 1 2 Next To the start