English Beta 0.1.2.0 Suggestions & Ideas

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25.02.12 09:52:29 am
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user ohaz has written:
When you really want to voice chat, go on a teamspeak server or something like that. No need for ingame voice. I have to say that on EVERY (!) game with ingame voice support I have to disable it, because I'm sick of muting half of the players on every server, because they stream their shitty music or just talk and talk and talk instead of playing. Voice support in games is really one of the worst ideas ever.

AwesomeGoodReplyForTheEyesOfEveryone
edited 1×, last 25.02.12 09:54:17 am
25.02.12 09:53:42 am
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Alistaire
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user ExecL has written:
What do you mean by 'teamspeak' ?


Do you by any chance live under a rock?
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25.02.12 09:56:52 am
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DannyDeth
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TeamSpeak is a program that allows people to connect to a TeamSpeak server and chat with others who are on that server.
25.02.12 11:52:16 am
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Infinite Rain
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Make 5 server actions except of fucking 3!
NOT ENOUGH
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
25.02.12 12:21:48 pm
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Fossil
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better bots ..
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25.02.12 05:40:08 pm
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danh
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i haz an idea for the mapeditor and the Func_Teleport entity, a little inset next to the mouse when u move over it, like this: IMG:http://i.imgur.com/LawIh.png


also i haz a bugreport for the same entity. if u hold spacebar to show the trigger/triggered-by lines, the teleport destination 1 will only be on-screen if the actual entity is to.
26.02.12 08:01:54 am
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DevGru
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I want this fixed.

The smoke doesn't cover bullet holes in the walls.

IMG:http://img20.imageshack.us/img20/9408/decs2d00000y.png
IMG:http://steamsignature.com/status/default/76561198078087837.png
IMG:http://steamsignature.com/AddFriend.png
26.02.12 08:21:34 am
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@user DevGru: It's a decal, so if DC fixes that, also decals will be fixed, which is good.
Spoiler >
26.02.12 09:01:19 am
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DevGru
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Really? A dot decal?
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27.02.12 01:17:56 pm
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OverGuyver
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user EpicCrisis has written:
A map password protection in the map editor to prevent others from editing the map you made.

I do not think it necessary, but Trigger_use with a password will be useful, I am personally looking for in this
27.02.12 09:30:12 pm
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BlazingStan
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Small ideas
Make bots flashable too.
Add amount of ammo to "env_item" in editor. (For example,Laser = 10 | 45 -> 5 | 10 )

Big ideas
Add an "in-game" main menu with servers.
I mean,if you want to go to another server,you must log out from another. And,after adding this one,you can easily search another server without exiting. (Like in CS 1.6)
27.02.12 10:15:56 pm
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Anders4000
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As a developer, i'd love a "restart server" button in the in-game menu in singleplayer ("New Game").
27.02.12 10:21:57 pm
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Yates
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Changemap has the same effect as restarting a server. Well, the settings are the same. Just Lua and shit get restarted.
28.02.12 07:37:24 am
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Sparty
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when your(with an M4a1 or other weapons) out-of-ammo walk over the gun that is out-of-ammo then your'll get ammo
user DC has written:
@user omg: Actually a pretty good idea...
28.02.12 09:26:03 am
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EpicCrisis
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Hurting a player makes a sharp noise to let you know you hit him.
Another Day Another Shitload Of Shit
28.02.12 09:27:43 am
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Alistaire
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user EpicCrisis has written:
Hurting a player makes a sharp noise to let you know you hit him.


So your reward for hitting someone is eardamage?
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28.02.12 03:35:39 pm
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PyKemis
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user EpicCrisis has written:
Hurting a player makes a sharp noise to let you know you hit him.


Ah so like in halo:ce where when you deal damage you hear a light "dun" sound? I don't know the results in cs2d though...
28.02.12 04:32:50 pm
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EngiN33R
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user EpicCrisis has written:
Hurting a player makes a sharp noise to let you know you hit him.


Code:
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addhook("hit","hitding")
function hitding(id,src)
     parse("sv_sound2 "..src.." \"weapons/c4.wav\"")
end


Pretty much what you suggest, yes?
I code, therefore I exist. | Visit my blog for Lua tips and other interesting info
28.02.12 07:51:43 pm
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Yates
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I would like a console message, that everyone can see. Not just the server.
28.02.12 08:02:54 pm
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Anders4000
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user Yates has written:
I would like a console message, that everyone can see. Not just the server.

What would you use it for? Sounds interesting...
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