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---------------------------- -- Aimableweapons by FN_Linkin Park -- For more info. visit: Unrealsoftware.de -- Don't Steal this! ---------------------------- -- image and time timer(120,"requestdata","",0) addhook("spawn","aim") function aim(id) 	freeimage(id) 	img = image("gfx/scope.png",player( id, "x"), player( id, "y"),3,id) end -- Request data function requestdata()	 reqcld(0,2) end -- In coming data addhook("clientdata","mycursordata") function mycursordata(id,mode,x,y) 	if (mode == 2) then 			tween_move(img,120,x,y) 		end 	end
edited 2×, last 24.04.11 10:28:01 pm