English Ideas for CS2D - READ THE FIRST POST (OP)!

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13.03.19 08:11:19 pm
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SlimPT
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Is possible to make a similar button of quick play but only for a matchmaking server?
The server [Q]GamersCentral.de Ranked#1 85.25.143.56:53589 hosts a automix script and looks cool with elo points and stuff like that.
People want this stuff and if you don't work on your matchmaking system, aleast try to support the people who want this kind of features for cs2d.
"Nothing to fear and nothing to doubt."
13.03.19 08:22:35 pm
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DC
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@user SlimPT: I don't think that additional technical solutions are required for that. It's not like there are so incredibly many servers that you wouldn't find the ones you're searching for. There's even a favorites list and many filter settings. People could just agree on using their own tag like "[M]". Done. Problem solved.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
14.03.19 08:54:10 pm
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Support for MIDI files?
14.03.19 10:16:59 pm
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DC
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@user Goo:
1. It's 2019.
2. Music is not required for a tactical multiplayer shooter. It would be rather annoying.
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14.03.19 11:43:22 pm
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A reminder that this game is no longer all about the standard 2 minute per round game modes.

Bigger adventure maps require somewhat of a theme song in them, and it's possible to script a way to toggle it on or off so it wont be annoying.

MIDI songs can be quite nice and they're highly compact.
28.03.19 11:48:35 am
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Testbim2
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Make the editor to choose Ultra HD(120x120), and realistic(240x240) tile settings.
ADDED REMOVED
edited 1×, last 28.03.19 12:05:26 pm
28.03.19 02:22:35 pm
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SQ
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@user Testbim2:
32x32 is pixel perfect for 850x480
64x64 is pixel perfect for 1600x900
128x128 would be the resolution for 4K screen.
For CS2D this makes no sense whatsoever.
28.03.19 03:10:32 pm
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iKinZe
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When are they going to launch competitive on cs2d? I'm waiting
28.03.19 09:57:01 pm
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Quattro
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@user iKinZe:
There will be private server running competitive script. But it might take a month to finish it because I do it on my free time.
29.03.19 09:36:19 am
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iKinZe
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@user Quattro: Okay
06.04.19 12:38:06 am
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mrc
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hook timeleft for remaining MAP time (not round).

@user iKinZe: join CS2D Global Ranked #1 [NA] for ranked matches.
CS2D Global Community @ www.discord.gg/gvbtd6j
06.04.19 10:46:47 am
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DC
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@user mrc: A hook doesn't make much sense for that. I would rather add just another parameter to cs2d lua cmd game to get the value (which I will do for the next update).
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06.04.19 11:11:35 am
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Gaios
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@user DC: You better should add timeout hook for players, because cs2d lua hook leave isn't executed at player's timeout.
06.04.19 11:25:42 am
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DC
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@user Gaios: It would make so much more sense to check why this is the case and execute the leave hook with timeout mode properly so it behaves like expected
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06.04.19 02:14:37 pm
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Mark Zombie
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I very agree with The first post √
Nick Mark(Zombie) and The Best Noob Mark(Zombyara)
10.04.19 06:50:56 am
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Make the chat box cover hud texts and images to prevent things like this:

IMG:https://media.discordapp.net/attachments/353662221013876738/565397848661688321/unknown.png


This is more common now that there are more resolutions and many people default to use
mp_hudscale 2
rather than rewriting the positions for everything.
16.04.19 05:49:22 pm
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Testbim2
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Make a new trigger that will reset the trigger action after n/s of time by making this trigger dependent on A trigger and make the trigger itself, which will activate this very A trigger. Make it a Feature in the map editor.

(I hope it is clear)
edited 1×, last 16.04.19 06:26:56 pm
23.04.19 09:03:44 am
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setassists
as a console command.
23.04.19 08:47:16 pm
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panteon00
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additional parameter for the lua function cs2d lua cmd tile:
• constructible (i don't know a better expression): boolean, true if you can build here, false otherwise
loading...
25.04.19 03:46:08 pm
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Lua command "playersinside" (get all players inside a room (x1, x2, y1, y2))

print(playersinside(0, 0, 50, 50)[1])
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