English Ideas for CS2D - READ THE FIRST POST (OP)!

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18.10.17 08:01:03 pm
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SQ
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Better workaround would be just add hudtext size parameter. There is no other better option.
IMG:https://i.imgur.com/FFaF1Hf.png
IMG:https://upload.wikimedia.org/wikipedia/commons/thumb/8/83/Steam_icon_logo.svg/64px-Steam_icon_logo.svg.png
18.10.17 08:37:06 pm
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Mora_rus
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btw getting radar size might be good.
If you're placing special images depending only on your radar position so everyone else would see dislocation. Which looking weird until they set their radar size to your size.
18.10.17 09:04:53 pm
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SQ
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@user Mora_rus: I have planned possibility to get almost all (most important ones) important player settings parameters via Lua.
IMG:https://i.imgur.com/FFaF1Hf.png
IMG:https://upload.wikimedia.org/wikipedia/commons/thumb/8/83/Steam_icon_logo.svg/64px-Steam_icon_logo.svg.png
18.10.17 09:29:01 pm
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Masea
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user SQ has written:
Better workaround would be just add hudtext size parameter. There is no other better option.
Yeah, I actually told this a year ago in ideas section but no one sadly hasn't seen that shit.
"The best taste of the life is doing things that people say you cannot."
18.10.17 09:39:28 pm
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SQ
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@user Masea: It's not that easy to implement that properly, DC wouldn't bother I would guess. Especially when there was no multiple resolutions and radar settings.
After I got so many optional things, now it makes sense to add such options. For example settings like 4 by 3, resolution, radar, lighting quality is quite important now.

IMG:https://media.discordapp.net/attachments/322860456769355777/368677084484075521/Untitled.png


I have shown this already. Well this just show that server is aware of player settings. However this wont be featured in first steam release.
IMG:https://i.imgur.com/FFaF1Hf.png
IMG:https://upload.wikimedia.org/wikipedia/commons/thumb/8/83/Steam_icon_logo.svg/64px-Steam_icon_logo.svg.png
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