XoOt: I understand your idea but it's unlikely that I'm going to add it. It would break a significant amount of existing code and take a lot of time to implement and I don't think that this feature (which probably would confuse [new] players) is worth that effort. Forum
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Ideas for CS2D - READ THE FIRST POST (OP)!
XoOt: I understand your idea but it's unlikely that I'm going to add it. It would break a significant amount of existing code and take a lot of time to implement and I don't think that this feature (which probably would confuse [new] players) is worth that effort. lazy way would be to just add lua functionality to add player id's as whitelisted/blacklisted to any of a specific players buildings or specific buildings.
Create a generator competition with 5 players or alone just search a dedicated server and play with unknown players. Mod's how DM, Competitive, Forfun, CTF in generator and patents to hang with people of the same level, create too assists in kill's. I think doing these things the game will be popular.
(sorry if someone already said this)
MalokE has writtenMake a deathmatch selecting weapons, and creating respawn in the map..
Create a generator competition with 5 players or alone just search a dedicated server and play with unknown players. Mod's how DM, Competitive, Forfun, CTF in generator and patents to hang with people of the same level, create too assists in kill's. I think doing these things the game will be popular.
(sorry if someone already said this)
Create a generator competition with 5 players or alone just search a dedicated server and play with unknown players. Mod's how DM, Competitive, Forfun, CTF in generator and patents to hang with people of the same level, create too assists in kill's. I think doing these things the game will be popular.
(sorry if someone already said this)
CSGO style? I more like 'Find Server' than matchmaking..
And a bomb killicon.
Admir has written
MalokE has writtenMake a deathmatch selecting weapons, and creating respawn in the map..
Create a generator competition with 5 players or alone just search a dedicated server and play with unknown players. Mod's how DM, Competitive, Forfun, CTF in generator and patents to hang with people of the same level, create too assists in kill's. I think doing these things the game will be popular.
(sorry if someone already said this)
Create a generator competition with 5 players or alone just search a dedicated server and play with unknown players. Mod's how DM, Competitive, Forfun, CTF in generator and patents to hang with people of the same level, create too assists in kill's. I think doing these things the game will be popular.
(sorry if someone already said this)
CSGO style? I more like 'Find Server' than matchmaking..
Yes that's the idea.
add recoil for weapons. also make commands for recoil so you can modify or disable it, or just put it as default cs2d.
Voice chat is *reaaaaaaaaaally* needed in the game as well. Just saying, even tho it's "forbidden" to suggest about it. lol. Have a nice day xd
ZaibatsuTEAM has writtenVoice chat is *reaaaaaaaaaally* needed in the game as well.
0.009 percent wants voice chat - the competitive scene - and the rest knows it will be abused hard (waaaayyyy more than you guys).
So, ha-ha-ha-ha-ha-ha, ne-ne-ne-ne-ne-ne..
Thanks.
Please read the entire thread before posting a suggestion or at least use the search function! Also note the very first post in this thread! It's absolutely crucial that you read it and do what it says!
Lots of games have voice chat and it's not abused, and if someone is being annoying you can simply mute him.
It works even in COD (just an example).
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No. Just no. It's abused in almost every game. Whenever I see a game have voice chat, I leave it on for a while and after less than 20 minutes I have disable it because there's constantly someone flaming, playing music, trolling, screaming, whining or similar. Lots of games have voice chat and it's not abused
Random guy: Yes, it would be a huge problem because the simple network layer of CS2D is not designed to handle the voice chat traffic properly (with lower priority than the actual game traffic). So it would probably lead to bad lags and other issues.I could of course simply use an additional UDP connection but this would be a dirty hack which again would lead to other problems (simple equation: more used ports = more problems).
Also keep in mind that CS2D is played by a lot of people with very bad systems and connections. This feature would completely kill their connection unless they disable it.
The best solution is so incredibly simple:
When playing with clans use a voice chat software like teamspeak or whatever. No in-game voice chat can compete with professional voice chat software.
for other use-cases: Well, they don't exist at all! You DO NOT want to use voice chat on a public server! This doesn't work! Kiddie hell! Alright thanks for the explained answer.
Same for 'Okay' (and such) buttons.
Hajt /
Random guy: Nice idea to improve the usability and also not too hard to implement. Added to to-do list
I will also probably make ESC perform the default cancel/close action (and just open the quit menu when there is no other window opened already)
Waldin: This is a 2D game. there are no 3D tiles. If you're suggesting to add 3D: Read the thread, this has actually been suggested and declined already! 
Edit= Click to view the Image
Thin walls would break the engine and lead to too many problems. Unfortunately - because I would love to add it.
Ideas for CS2D - READ THE FIRST POST (OP)!


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