English CS2D Bug Reports

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23.06.19 12:26:52 am
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flexer
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cant bind on mouse4 and mouse5, in other games binds to these buttons works.

perhaps the error is related to my mouse, but it was bought recently and works fine. I'm 90% sure that this is a game bug
iamlovemixes
23.06.19 01:49:19 am
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Goo
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That is because those keys don't exist on every basic computer.
And considering that most players are using low-end computers, you're looking at about 1% of the players with that specific key.

If you're looking for the "addbind" command, I doubt that would be added.

But for client sided it probably should be.
28.06.19 12:55:10 pm
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Hajt
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Everyone by default should have hd-skins mod so why my CS2D Server still sending that files to each player who visit my server?

Spoiler >
28.06.19 06:06:50 pm
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Cure Pikachu
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@user Hajt: Yeah, this problem of CS2D only checking the cache for missing files and not checking your mods folder is kinda annoying.
IMG:https://i.imgur.com/uUrye71.png
IMG:https://i.imgur.com/xpsyQRX.png
03.07.19 11:49:10 pm
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Ranw-X
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When i open discord or something then my cs2d will be crashed.

• Fix that anti-cheat
VTA Community Discord: https://discord.gg/6rHKWvJ
04.07.19 12:26:48 am
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DC
Admin
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@user Ranw-X: CS2D runs fine with Discord for me.
Is your "or something" maybe a cheat/hack? That would explain why CS2D stops working.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
04.07.19 02:12:10 pm
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Ranw-X
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@user DC: No, i'm not using cheats , If you have 1-40 fps then, if you minimize cs2d, then when you open cs2d, it will crash. ( EXPRESS_.... i forgot)
edited 3×, last 05.07.19 12:18:09 am
VTA Community Discord: https://discord.gg/6rHKWvJ
04.07.19 06:24:21 pm
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Goo
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1. https://youtu.be/NXe8nOpz5SU

2. Projectile items on dedicated server leave their image after being thrown, please fix that.


Edit 1:

Upon round start any tween move images from the previous round will remain, just because the image was automatically freed they will move CS2D images instead such as barricades or NPCs.
This can have a very bad impact on the game-play.
Make all tweens quit on round start like images.


Edit 2:

http://www.cs2d.com/help.php?cmd=cp_roundend#cmd


Edit 3:

Unsure but I think Night Vision doesn't affect the Light-Engine

Edit 4:
http://cs2d.com/help.php?cat=all&cmd=mp_building_health#cmd
IMG:https://i.imgur.com/DKWWWhj.png


edited 6×, last 15.07.19 08:47:06 am
15.07.19 09:05:58 pm
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DC
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@user Goo: Thanks. Improved the cs2d cmd mp_building_health documentation.

cp_roundend is just not documented like a lot of other stuff.
Will check the other issues.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
15.07.19 09:29:54 pm
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Mora_rus
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@user Goo, nobody can use that stuff as long as they dont have rcon. If server supports infinity ammo for shotguns it doesnt matter if you have 303 ammo in clip or having 7 ammo and instantly reloading after it ends. Has no consequences but for realism it doesnt look good, tho.
S.T.A.L.K.E.R. - The Lost Land dev. https://discord.gg/aABCkHQ
21.07.19 12:50:35 am
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Hajt
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Does function cs2d lua cmd reqhttp uses second thread while sending request HTTP? I feel that it causes lags on my servers but I'm not sure.
21.07.19 01:00:25 am
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DC
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@user Hajt: CS2D is entirely single threaded. So yes, HTTP requests do cause lags.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
01.08.19 08:00:33 pm
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Edik
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cs2d cmd spawnitem
you can set custom ammo for weapons, but not for grenades, snowball and mines.
02.08.19 10:48:06 pm
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SkrillexBangarang
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When I use directX, which is better performance if I'm sure than OpenGL. after minimizing the game more than 1 time, or just pressing that button which has "windows logo". and then click on the game and do the same process again, you will notice a weird frozen image/background of the game on the desktop and another thing when you try to open any program or applicaiton such google or discord, the prgoram that you opened goes under that background.

basically
1-open game
2-click on that button in keyboard (windows logo) between cltr and alt
3-go back to the game
4-click same button again
and there you go.
----
remove that glich, where when you have 1 flashbang in inventory and you see 2 flashbangs on the ground, instead of picking 1 and the other stay on ground, you pick both of them and u have like 2 flashbangs instead of 3.
edited 1×, last 03.08.19 05:15:55 am
04.08.19 05:15:52 pm
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Edik
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• command cs2d cmd banusgn adds the usgn number in "bans.lst" as
"banusgn <usgn_number>" and as
"bansteam <usgn_number>"
banusgn shouldnt write into bansteam.

maybe an example will explain it better.
Command: "banusgn 123456"

bans.lst output:
Code:
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// CS2D Ban List
// automatically generated 04 Aug 2019 17:13:16

// IP Bans

// Name Bans

// U.S.G.N. ID Bans
banusgn          123456

// Steam ID Bans
bansteam          123456





• cs2d cmd bansteam
or:
Code:
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parse("bansteam "..player(id,"steamid"))

doesnt work. It kicks the player but does not write into the "bans.lst".

> We really need here an update, as its right now not possible to ban steam players in a proper way


Edit:

another bug when using spritesheets and let them download via http. They will be downloaded and showed correctly, but client console says:
Code:
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Malformed HTTP download! Source: '<spritesheet:gfx/numbers.bmp:32:32:n', destination: " - skipping

servertransfer.lst:
Code:
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http://xxx.xxx.xx.xx/gfx/numbers.png > gfx/numbers.png

lua:
Code:
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x=0
y=0
image("<spritesheet:gfx/numbers.bmp:32:32:m>",x,y,3)


I think the server adds images automaticly to the downloadlist (somehow, sometimes). Because I can sometimes download files which are not in transferlist.lst but were used using the image() command. And I guess it prints an error because of the "spritesheet:" before the path.
edited 11×, last 10.08.19 01:08:44 am
10.08.19 09:54:11 am
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Mora_rus
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When player firing from shotguns ammoshells are dropped x5 from 1 shot. Is that wrong. Seems, bulletshells outcoming gun as much as bullets fired:
(fired once)
IMG:https://i.imgur.com/MsWnS7F.png

(fired x8)
IMG:https://i.imgur.com/iqiVxaX.png
S.T.A.L.K.E.R. - The Lost Land dev. https://discord.gg/aABCkHQ
12.08.19 08:51:25 am
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SkrillexBangarang
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https://www.youtube.com/watch?v=qzrRChyPA90&feature=youtu.be


Here is the biggest glitch u'll ever see ×
26.08.19 10:46:57 pm
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Quattro
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Why grenades are not displayed correctly on all players screens? It sometimes blow up on completely different spot but you get damaged from it.

Also lag compensation is flawed. It seems like it is on for some players but off for others, which is completely unbalanced. I did many tests about this with FlooD's newest LC (where you can turn it off for yourself) and it was horrible experience to play vs compensated players without it.

Also it is probably known but CS2D is memory leaking, especially on menu screen. It can go above 1GB of RAM if left minimized for some time.
26.08.19 11:42:58 pm
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Hajt
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Yeah, please have a look on code related with throwing grenades because sometimes we are receiving damage even when grenade explodes long away from us... That's strange.

IMG:https://i.imgur.com/sQuk3eC.jpg
27.08.19 09:37:19 am
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Gaios
Security Supporter
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@user Hajt: Never noticed that issue. Record it.
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