i need a sample script. When you level up you unlock a weapon that you can set somewhere.
Example:
You reach level 10 you unlock Galil
You reach level 12 you unlock Ak-47
etc.
Thanks!
Scripts
Weapon unlock script
Weapon unlock script
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Gajos: Yes,, function array(m,v)
local array = {}
for i = 1, m do
array[i]=v
end
return array
end
level=array(32,1) --1 is start level
kills=array(32,0)
levelup=10 --levelup every 10 kills
weapons={24,32,47} --24(ump45)for 1st lvl, 32(m4a1) for 2nd lvl, 47(rpg) for 3rd lvl etc...
addhook("kill","onkill")
function onkill(killer,victim)
if killer~=victim then
kills[killer]=kills[killer]+1 --you won't get points for killing yourself!
end
if kills==levelup[lvl] then
level[killer]=level[killer]+1
kills[killer]=0
msg2(killer,"================>Level up to level: "..level[killer].." !!!")
end
end
addhook("spawn","onspawn")
function onspawn(id)
local lvl=level[id]
local max=#weapons
if weapons[id]==nil then
parse("equip "..id.." "weapons[max]) --weapon of max level if player has got higher level than max index of weapons table
else
parse("equip "..id.." "weapons[lvl])
end
end
addhook("leave","onleave")
function onleave(id)
level[id]=0
kills[id]=0
end
EP has written
§2.3 - No editing of posts to mark these as being new (pushing)
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