spawn image over entities which named "walls"
i have no idea how to set images over entities..
this is just make dissolve effect when player walkover entities which named "fadeout"
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addhook("movetile","yesthis") addhook("join","_cave") addhook("startround","donotremove") addhook("spawn","_cai") addhook("die","fadecave") function initArray(m) 	local array = {} 	for i = 1, m do 		array[i]=0 	end 	return array end cavei = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} caveii = initArray(32) function _cai(id) freeimage(caveii[id]) caveii[id] = image("gfx/stone.png",0,1,1,id) imagepos(caveii[id],16,16,0) cavei[id]=0 end function donotremove() for id = 1,32 do caveii[id] = image("gfx/stone.png",0,1,1,id) imagepos(caveii[id],16,16,0) end end function _cave(id) caveii[id] = image("gfx/stone.png",0,1,1,id) imagepos(caveii[id],16,16,0) end function fadecave(id) tween_alpha(caveii[id],500,1.0) end function yesthis(id,x,y) if entity(x,y,'name')== "fadeout" and cavei[id]==0 then tween_alpha(caveii[id],500,0.3) cavei[id]=1 end if entity(x,y,"name")== "fadein" and cavei[id]==1 then tween_alpha(caveii[id],500,1.0) cavei[id]=0 end end