
edited 2×, last 29.05.19 12:45:47 pm
addhook("objectkill","kl") function kl(id) 	if id>0 then 		parse("setscore "..id.." "..(player(id,"score")+2)) 	end end
addhook("objectkill","_ob_ki") function _ob_ki(id,p) 	parse("setscore "..p.." "..player(p,"score")+2) end