English [RELEASED] Achievements and Statistics Script

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Poll Poll
Do you like the idea of the script?
Only registered users are allowed to vote
No, it is nothing new
4.17% (3)
Yes
95.83% (69)
72 votes cast
20.11.15 11:15:29 am
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SQ
Moderator
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user Talented Doge has written:
No. Some players use dynamic IP.

Is it really a problem?
That would mean they could lose all progress, but I may add warnings for that. Still more people could be using the system.

user 2LiveLegend1 has written:
As i said in pcs this is awesome keep brother

They could tell what features they would like to have.
Achievements or other stuff.
20.11.15 11:21:53 am
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Infinite Rain
Reviewer
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I too think that using IP for saving might be problematic. If you really want, you can create a login system for those not using USGN.
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
20.11.15 11:21:58 am
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Talented Doge
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Should USGN go down for whatever reason, IPs will let most players restore their progresses but keep in mind there are still numerous players using dynamic IP.

Establish a connection to unrealsoftware.de to check whether USGN is up and warn players USGN has went down when they enter server should be good enough. Just saying.
Talented Doge
20.11.15 11:35:36 am
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SQ
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user Infinite Rain has written:
I too think that using IP for saving might be problematic.

What problems could we encounter? I'm asking this exact thing. I'm really considering something like that without including login system.

USGN and IP's would be two different saving systems.
As I remember, some the CS 1.6 mods were actually saving on the IP's
20.11.15 11:37:46 am
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Yates
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I'd rather have a login system to be honest. I'm not always on Counter-Strike 2D at home for example.
20.11.15 11:39:53 am
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tontonEd
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having IP as a supplement to find someone already in your base, in case of usgn is off/down, yes.
but as unique id no, dynamic ip user would be considered on every connexion as a new player.
20.11.15 12:17:26 pm
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TheBosS_
User
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Some achievements suggestions:

Spoiler >
20.11.15 12:21:37 pm
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Pagyra
User
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Maybe easier to put a script for registration of a name(nick) with password?

I.e If a player entered to server, and it has an unknown IP or USGN - then server changes its name to typical "Player №"
If a player changes his name to registered name, then server will show him a text message, or even a window with a field for entering text (or other variants of query) - with ability to enter a password within one minute time limit. If no password is entered or password is incorrect - then server changes its name to typical "Player №".

If player wants to register (his nickname is registered and stored with all related information (including statistics and IP and USGN)) then he must enter special command in chat or click button for easy saving (it can be displayed at screen).
Registered players can at any time change its name to any other, and new name will be saved of their current name of its profile, but if a player changes his name to a different registered name, then server will show him a text message, or even a window with a field for entering text (or other variants of query) - with ability to enter a password within one minute time limit. If no password is entered or password is incorrect - then server changes its name to current name of its profile.

So you can save stats only for registered players.

And to identify player server will use three factors:
• USGN
• Name and password
• IP
20.11.15 12:31:32 pm
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SQ
Moderator
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Everyone that wants to join and try the script out
> [TAB] The Achievements 81.30.156.51:10020

@user TheBosS_: Some of your suggest achievements already implemented. But I might add these:
More >


@user Pagyra: The problem with dynamic IP is that you may lose your data. But the thing is that people without USGN at the moment can't even get achievements. I would save data for IP's with warnings that they may lose their data. But for one day play - it's great I think.
20.11.15 12:37:41 pm
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Pagyra
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user SQ: In case of registration of nickname - check of IP or USGN simply let player identify for his nickname (Even in the case of identify player - server must still ask player of password for his nickname). Basis of it is just usual system of identify user - login and password

So I do not think that there is a problem with identification of player - even if player came to server without USGN or changed IP - he can simply change his nickname (by default, at joining to server it changes his name to typical "Player №") and correctly enter password during one minute.
Moreover you can also use nick for bans - and save IPs history of every user.

Within minutes until player enters password for nickname, he should not be able to control his character.
20.11.15 01:46:33 pm
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SQ
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So far I need more ideas on achievements. So far there are only 45 achievements.

[TAB] The Achievements 81.30.156.51:10020
edited 1×, last 20.11.15 03:20:00 pm
20.11.15 05:15:22 pm
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mrc
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CS2D Global - cs2dglobal.tk
21.11.15 08:14:01 am
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SQ
Moderator
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Early stage of the last feature: Graph Statistics

IMG:http://s21.postimg.org/flp5v4lvr/kills.png


IMG:http://s17.postimg.org/a2xbq2epr/graph.png
edited 3×, last 21.11.15 01:31:32 pm
21.11.15 02:46:41 pm
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tontonEd
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awesome, I see what is coming and It's soo cool

just, screen 1 kills are globally proportional with the time you pass on the server, so in middle/short period of time, this curbe will be f(x)=x for everyone.
screen 2, that will certainly tend to a constant a, f(x)=a
unless you add a zoom tool to change the scale
edited 3×, last 21.11.15 03:13:40 pm
21.11.15 03:54:30 pm
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Fraizeraust
Moderator
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Right now, I've found a new bug regard the Achievements list.

They are positioned badly and kinda messy. This shall must be fixed it as it looks ugly. Aside from this, these Graph Statistics look awesome. When you're ready (or almost) to upload it to File Archive?
21.11.15 05:24:20 pm
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TheBosS_
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@user Fraizeraust: Delete the gui and ui folders from the gfx and download them again from the server.
22.11.15 10:35:22 am
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SQ
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user tontonEd has written:
unless you add a zoom tool to change the scale

Definitely, there will be two options. To put whole time span in one graph or simply scroll through all the time when graph shows only 15 minutes.
22.11.15 10:58:48 am
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Pelennor
User
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I'm glad to see some different things, i like it.
22.11.15 10:14:25 pm
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SQ
Moderator
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> Lastest Script Updates
I just updated server with latest features.
[TAB] The Achievements 81.30.156.51:10020

IMG:http://s21.postimg.org/anw8r0dmf/grap1.png


IMG:http://s21.postimg.org/3lyb4ta0n/grap2.png


IMG:http://s21.postimg.org/f8dts77xz/grap3.png
22.11.15 10:49:20 pm
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Inflexion
User
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Hard achievements:

Specialist: Use every single pistol to kill your enemies. (reward:-150 rank)

Roller: Kill an enemy from his back. (reward: -230 rank)
Sniper: Kill 15 enemy's with Scout/AWP (reward:-100 rank)
/picias
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