English FPS lag on tile change

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03.05.16 10:23:04 pm
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Nixo
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Hello there friends, the title isn't good, i know, anyway

I have been playing a server called vC Deathrun, and i notice after a few minutes, or even right after joining, i start lagging when something on the tile is changed or an action is made with delays, triggers, whatever.

Here is an example: There is an obstacle you need to cross, the tile changes between Deadly / Safe tile to stand on, so you must make your way across in the right time while the tile is "safe" and every time it changes from deadly to safe and the other way around, my game freezes for half a second, now, there are about 20 tiles at the same time, doing that, so my FPS eventually drops to 1 and i crash.

But it happens in every "mini-game" no matter if the change is big, or small, so far no one i asked is getting the same issue, so i decided to seek help here.
Nah
03.05.16 10:25:06 pm
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DC
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Does this problem occur since 1.0.0.2 or did you experience it with previous versions as well?
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03.05.16 10:33:36 pm
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Nixo
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@user DC: It did happen before, but rarely, its much more common since 1.0.0.2
Nah
03.05.16 10:47:42 pm
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Goo
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vC | Deathrun is my server and indeed I do lag on the latest version (fixed one), the previous one was more stable.

Previous max settings no lag and latest lowest with lag...
Mostly lag spikes.
04.05.16 10:39:01 pm
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Nixo
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I guess no deathrun for me then.
Nah
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