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Englisch what would you like to see in CS2D 2.0.0.0?

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alt Re: what would you like to see in CS2D 2.0.0.0?

Admir
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GINO hat geschrieben
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Omg, how often do I have to say that this is NOT possible.


what did you mean???

---i want also admin special powers---


no port forwarding? omfg, then.. how you connect on other server?

alt Re: what would you like to see in CS2D 2.0.0.0?

ohaz
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Admin Special powers are already implemented. Just make a lua script.

@GINO: I ment the port forwarding. It's impossible to do it without it, except when you put your PC directly behind your modem. That's not a thing DC implemented, it's a system used by routers. So DC can't change anything related to this

alt Re: what would you like to see in CS2D 2.0.0.0?

Jermuk
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Omg, how often do I have to say that this is NOT possible.


I think that is possible! (Like TeamViewer, ...)
But when every noob make a new server, how does the serverlist look like?

Zitat
Name Player Latency

Server 1/32 |
Server 1/32 ||
Server 1/32 |
Server 1/32 |
Server 1/32 ||

alt Re: what would you like to see in CS2D 2.0.0.0?

DoP3
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animated players ! yeah, like punch, animated punch, animated jump etc

super easy make a server, no neede to port forward ip etc onlt map and name

door buildings, build a door building , press e and itll dissapear/appear

new guns

less bugs

when you have a high ping it predicts where a player is, so it draws him more infront depending on your ping.

alt i mean

GINO
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i mean the server will send to usgn.de without port forwarding

--- i want also to cs2d 2.0.0.0 no ping so you will not ruin the game cuz of high ping ---
ex... im building my house on happy town then im kick cuz of high ping (587)

alt Re: what would you like to see in CS2D 2.0.0.0?

NP_Beta
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GINO hat geschrieben
i mean the server will send to usgn.de without port forwarding

--- i want also to cs2d 2.0.0.0 no ping so you will not ruin the game cuz of high ping ---
ex... im building my house on happy town then im kick cuz of high ping (587)


after i roflmao'd i need to write something here.

you know, just because removing the ping doesnt mean you cannot kicked by high ping.
ok, now totally easy for you:
a ping is the time the client need to contact the server. the higher the ping, the slower the connection.
just because the ping-counter would be removed doesnt mean removing the connection time.

ok, port forwarding.
ok, every computer has a firewall. there are ports. programm can communicate through this ports. so if you want that your client (your game, for the simple minds) want to talk to the server (you can play on them), you need to open a port for them.
so, removing port forwarding would just make connecting to a server impossbile, because the firewall would block the connection.

see? now please read something in wikipedia about a theme you dont know anything.
thanks

oh, and offtopic...
your site, is the worst i ever saw in my life. i just wanted hit my monitor with my keyboard.
1× editiert, zuletzt 01.04.10 11:49:51

alt Re: what would you like to see in CS2D 2.0.0.0?

GINO
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i will unblock to the firewall i do anything to fix problem i search in google and all search engines and i contact my isp but my server doesent work so i want no port forwarding like yahoo messanger and like cs3d but you will buy a server first in cs3d and like also in warcraft....

alt Re: what would you like to see in CS2D 2.0.0.0?

NP_Beta
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woah woah...calm down.
seriously, you write like a 8-year old. make points, semicolons, aso. in you sentence. because, i get eyecancer reading this, just like looking at your homepage.

ok, you dont need to unblock you firewall or whatever. you need to go into your router-settings or firewall-settings and there should be something like "forwarding". clear?
do it yourself, there are enough tuts on the internet.

alt Re: what would you like to see in CS2D 2.0.0.0?

levil
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I'd like to see a new death tile property feature; drowning.
alot of maps have water tiles in which you die, and there isn't an appropiate drowning property setting, so..

in Counter-Strike the player drowns and makes gurgle sounds underwater if it stays down too long, perhaps a fraction of that sound can be cut and implemented as a new CS2D death sound, drowning.

alt Re: what would you like to see in CS2D 2.0.0.0?

levil
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spf357 hat geschrieben
you could hook the sound with to a death-event, even with the damage event when the player is over a water tile. i dont see the point of making a own feature.

if everything had to be scripted, why not remove the Toxic/Abyss/Explosion death properties and make it so the player has to script them? No, because it's there in the map editor for a very simple reason; simplicity and ease of use.

i dont see the point of you not seeing the point.

alt Re: what would you like to see in CS2D 2.0.0.0?

0ito
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•Dual Elites
•Zombies(not a Terrorist carring a claw , and terrorist is survivor)
•env_gun (press e and shot)
•Minigun(extra item)
•Flashlight
•More AI(Artifial Inteligence) in bots
•Crouch(Use obstacles as cover)
•Jump(only in obstacles)
•Hostages use teleport and no pass at wall
•Gold Admin nick
•2ºfloors in maps

alt Re: what would you like to see in CS2D 2.0.0.0?

FME4Y_CQC
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why i saw too many " jump " wishes in cs2d? cant live withought jumping?

but my sugestions is
> some animinations when switching weapons
> when some die, they dont dissapeard but appeard a body
> a flashlight( withought scripts, to have a better gameplay)
>in Dwall have a animation that they dont dissaperad but they go right like those doors of a lab or supermarket, that open to left or right)
> do some serious changes in the tiles on official maps and add more objects because there is too much open space
> select a group of weapons without binds in autoexec

thats my sugestions! and the most different i think
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