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Englisch Call Of Duty Modern Warfare 2 Mod

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alt Call Of Duty Modern Warfare 2 Mod

MagNinja78
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This is my first post sorry for The Bad English because I am Mexican.

I Need

Scripter
-(Open)............Archivements
-(Open)............Level System
-(Open)............Inventory(Weapon Unlock At LvL)
-(Open)............Vip Don't Weapon
-(Open)............
Mappers
-(Open)............Original COD Maps
-(Open)............Modern Warfare Maps
-(Open)............Modern Warfare 2 Maps
-(Open)............Plane In A Aeroport(Modern Warfare)
Beta Testers
-Free Beta At I Finish of the weapons and characters-
Im Working At This I Have The Beta At 3 Of Dicember

alt Re: Call Of Duty Modern Warfare 2 Mod

fps_css
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I'll help on some maps and skins and I have the map and Skins NoRussia as English Marine
Look here I leave you the link so you can download this pack that I thought you served
contains:
Marine skin
Soap skin seal team
Terrorist skin
Some vehicles
textures
NoRussia map done for me
And much more

PS: some textures and skins are not mine

Link: http://www.mediafire.com/?ucp3clh9c1fi46r

Sorry for my bad English
2× editiert, zuletzt 24.11.10 05:37:35

alt Re: Call Of Duty Modern Warfare 2 Mod

Anders4000
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I have a killstreak script. Problem is that it needs to me improved a lot if you want UAV, Airstrike and Helicopter...
I've been thinking of a function saying what pixes your cursor is on, then we could put a image of the map on the screen, and when player clicks the airstrike (explosions) will land where the cursor was placed on the image/map. This would be a little hard though, if we even got the ability to get mouse position.

alt Re: Call Of Duty Modern Warfare 2 Mod

Trotskygrad
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Anders4000 hat geschrieben
I have a killstreak script. Problem is that it needs to me improved a lot if you want UAV, Airstrike and Helicopter...
I've been thinking of a function saying what pixes your cursor is on, then we could put a image of the map on the screen, and when player clicks the airstrike (explosions) will land where the cursor was placed on the image/map. This would be a little hard though, if we even got the ability to get mouse position.


this would require standardized map size.

although another good idea is putting a map grid image on the screen and asking people to enter map grid coordinates

although this is probably above the intelligence level of the average CS2d player.
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