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Englisch What should be changed in lua?

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What command should be added in lua scripting for Cs2D?

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alt Re: What should be changed in lua?

JONY
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KimKat hat geschrieben
I'd want possibility to easiely create "virtual" physics, objects such as... pushables, barrels. In example, then you could create boulders blocking a path then player can push the boulder aside by moving it in the right direction(s) to clear the path.

This can be done with lua as well. Boulders - pictures, check from what side did player come and determine whether the "picture" will be attached to him or not...
but instead of writing so much code, yes, it would be useful to add another property to objects "pushable"

alt Re: What should be changed in lua?

KimKat
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JONY hat geschrieben
KimKat hat geschrieben
I'd want possibility to easiely create "virtual" physics, objects such as... pushables, barrels. In example, then you could create boulders blocking a path then player can push the boulder aside by moving it in the right direction(s) to clear the path.

This can be done with lua as well. Boulders - pictures, check from what side did player come and determine whether the "picture" will be attached to him or not...
but instead of writing so much code, yes, it would be useful to add another property to objects "pushable"
Yeah because then when the entity object is placed on map that would be it's initial starting position and later when a player has created the map and play it, the player will be able to push around the object to any tile, except obstacles and walls, but the entity itself will still remain on the tile the entity has been placed upon. I hope something like it will be implemented someday, it would be neat.
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