i feel like there should be a minimum update rate or some interface for servers to require better update rates.
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CS2D General update rateupdate rate
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the update rate is bad | 41,67% (5) | |
the update rate is fine | 8,33% (1) | |
i dont care | 50,00% (6) |
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i feel like there should be a minimum update rate or some interface for servers to require better update rates.
medium is 25 updates per second
low is ~16 updates per second
This doesn't explain the behavior you explained though. Getting updates only every 400 ms with a significantly better ping can only be a sign of a really crappy connection. Bear in mind that the ping is only about speed of the packets. There might also be a huge packet loss ratio.
Also lags and bad connections are absolutely visible in CS2D because there is no player position/rotation interpolation. This might look ugly but you always get the most up to date and precise player state this way.
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