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Englisch Team Fortress 2D by MiroslavR

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alt Re: Team Fortress 2D by MiroslavR

ohaz
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i started with a german translation. if you want to complete it, i can upload it for you, i did like half the translation bunnyhop

alt Re: Team Fortress 2D by MiroslavR

Quake-Ranger
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I have a FULL German Translation, but i dont want to stand in your way...

I really like this mod.
I use the Menusplashes from the "1600x1024" Folder and maked it smaller (640x480)

alt Re: Team Fortress 2D by MiroslavR

KimKat
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Ok now, a straight to the point comment, will there be updates MiroslavR?

I've thought about what Kiffer-Opa said, and he mentioned the bot spam. Spam-control, MiroslavR could perhaps add something like this to fix it... perhaps simple delays would do. I do not think five seconds would be good enough though, increase time of bot speech so that they can be programmed to be quiet at times, lol.

My idea is this... to make the bots give out a line of text(speech) something around sixty seconds, so they don't talk in a massive way and display massive text on the whole PC screen. And all bots should have random times of delay so that the bots don't speak all too much in same value of delay if you know what I mean. Then it would be fixed, I'm sure.

I will give my hope that this will be realised.

alt Re: Team Fortress 2D by MiroslavR

MiroslavR
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KimKat hat geschrieben
Ok now, a straight to the point comment, will there be updates MiroslavR?

I've thought about what Kiffer-Opa said, and he mentioned the bot spam. Spam-control, MiroslavR could perhaps add something like this to fix it... perhaps simple delays would do. I do not think five seconds would be good enough though, increase time of bot speech so that they can be programmed to be quiet at times, lol.

My idea is this... to make the bots give out a line of text(speech) something around sixty seconds, so they don't talk in a massive way and display massive text on the whole PC screen. And all bots should have random times of delay so that the bots don't speak all too much in same value of delay if you know what I mean. Then it would be fixed, I'm sure.

I will give my hope that this will be realised.

KimKat, this is fixed in upcoming patch! But flooding control for messages would be good (especially in online play), I will make it :). And German translators! I am sorry but somebody else (nick Sivyan) translated it :(.

Edit:

New TF2D patch is coming soon!

Current changelog:

FIXED
Spy having Missile Launcher
FIXED
Respawn problems, you could be e.g. sniper with minigun
FIXED
Sentry gun problems + upgrades
ADDED
Players can now return their intels.
FIXED
Blinking weapon while being disguised
FIXED
Some Memory access violation errors
CHANGED
Reduced self damage power
FIXED
Dispenser destroying problem
ADDED
Map 2fort
FIXED
Radio message when someone shoots a rocket/grenade
CHANGED
Resolution changed to 800x600
ADDED
Sentry guns have now limited ammo
FIXED
Bots flooding messages box.
ADDED
You can now repair buildings with the wrench!
FIXED
Some more buildings bugs
CHANGED
Reduced disguise timer
ADDED
Effect for sapped sentry
ADDED
Engineer buildings stats

Screenshot:
http://tf2d.lubomirr.eu/hud_test3.png / I know "Nein munition" should be "Keine munition", that is fixed now.
1× editiert, zuletzt 14.01.09 19:38:13

alt Re: Team Fortress 2D by MiroslavR

DC
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0.0.0.5? alpha 5? lol (it is older than 5 years)

he is using 0.1.0.0 since that is the only source version which is open. or was it 0.1.0.1? however it is NOT 0.1.0.5 or higher (max)!

alt Re: Team Fortress 2D by MiroslavR

DC
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he is using 0.1.0.0 since that is the only source version which is open


he does not have the source of 0.1.0.4 so he can't use it (and it's too late now). and there are NOT many differences between 0.1.0.0 and 0.1.0.4. BOTH are insecure as hell. hackers paradise. (maybe he changed that. I don't know)

alt Re: Team Fortress 2D by MiroslavR

KimKat
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SG Master Chief hat geschrieben
theres a 01.0.1 source?
Maybe, but let's just say MiroslavR is using source code of version 0.1.0.0. and end that part of the discussion. They aren't really that much different, just one version jump from the other version.

In one way or another, Team Fortress 2D is one great modification for CS2D. I designed some graphics and gave my support.

I would like to see more updates, since that helps alot to improve the gameplay or any other things related to this modification.
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