English [TOOL] Mapexport 2.1 + Listexport (Servertransfer) icon

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05.06.15 08:56:32 pm
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VADemon
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Welcome, this is a file cs2d Project.Extract3 [v.3.142] (13) rip-off for maps

The point of Mapexport is simple: Uploading a map that uses a lot of images and sounds is a real pain in the ass... and because I'm a nice guy, I want to save your ass from being hurt!

∗ What does Mapexport do?
Mapexport automatically exports a map (and the files used) to a folder, making it super easy to export the map altogether with its resources.

Assume, you have a big RPG map with 100 used images and sounds. How long will it take you to copy all these files manually, recreating the original folder structure? Probably an hour. Mapexport does it in seconds.

∗ How to use Mapexport?
• Start a New Game with the selected map
• enter "mapexport [OS type]" in console
• wait a few seconds, you'll see Console windows open - don't worry
> go to your CS2D folder and you will see a folder called "mapexport_MAPNAME"

Yes, it's simple.


∗ Command "mapexport"
Syntax: mapexport [OS Type]
OS Type is an optional paramater, it'll try its best to auto-detect your OS.
Values: windows / linux / mac

> Mapexport will copy all used map resources to a folder in the root of your CS2D directory ("mapexport_<mapname>"). As this folder contains all files used by the map, it's ready to be shared with friends or be uploaded to Unreal Software.


∗ Command "listexport"
Syntax: listexport [OS Type]

> Listexport will make a list of all files used by map and write it to a text file in the root of your CS2D directory. This file is called "listexport_<mapname>.txt" and contains one file path per line.


∗ Installation
Put the .lua into the /sys/lua/autorun folder

∗ Want to help?
1) The MacOS setting uses the same code as Linux export. Needs testing.
2) I don't know why CS2D gives the "unknown command" error. Halp!

∗ Changelog >
imageimageimage
edited 23×, last 06.08.18 12:37:51 am
ok This file has been reviewed and approved by Starkkz (29.11.15 08:53:44 pm)

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05.11.16 05:08:14 pm
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Jedediastwo
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This script help when you have much GFX and SFX from much folders. But don't export tiles.
edited 1×, last 07.11.16 01:01:25 am
22.02.16 07:58:37 am
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ohaz
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Nice one!
02.10.15 03:43:08 pm
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mrc
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@user Fraizeraust: nah, he updated the file and now it doesn't work anymore. the previous version was okay, now it doesn't work. fortunately I have the backup of the older version and it works. lmao
edited 2×, last 02.10.15 04:46:53 pm
10.09.15 07:33:14 am
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TopNotch
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Awesome.
10.09.15 07:12:29 am
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Fraizeraust
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@user mrc: Fairly sure you failed to read the whole file's description. What if you have shit tons of sounds and images necessary for a map? In the end, you'll gonna regret.
09.09.15 11:17:50 pm
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mrc
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Just copy the .map, 0/10.
02.09.15 09:41:17 pm
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Nekomata
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Useful and dank! ;0
28.06.15 06:19:30 pm
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VADemon
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@user Ortimh: it does both.
mapexport command is used for the resources (images, sounds, the map iself)
listexport is made to provide a servertransfer.lst compatible list although CS2D sends all used resources to players anyway

I'll update the description to eliminate misunderstanding
28.06.15 06:12:31 pm
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Ortimh
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Nice. I thought this file exports map image with its resources. It does copy servertransfer.lst files, I think it shouldn't. Great anyway.
24.06.15 09:42:29 am
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_Yank
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Plefect
12.06.15 05:27:50 pm
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Yates
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Your tool does not extract the map text file
07.06.15 11:24:18 am
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Seekay
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user oxytamine has written:
This is something that should be in CS2D by default.
07.06.15 08:58:14 am
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71
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One of the most useful I've ever seen
07.06.15 02:39:14 am
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The Gajos
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So fuckin' useful
06.06.15 11:10:57 pm
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Avo
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Quote:
and because I'm a nice guy, I want to save your ass from being hurt!
06.06.15 03:15:14 pm
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oxytamine
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This is something that should be in CS2D by default.
06.06.15 10:03:13 am
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Joni And Friends
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Nice script, this help me very much. Thanks for share to usgn.de
06.06.15 09:29:06 am
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Yashukiller
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Nice. Here u got a like
06.06.15 05:31:26 am
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Sparty
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I'll give you 2 cookies and a Like, and no dwnld
06.06.15 04:16:26 am
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VADemon
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user Pseudon, you won't look embarassing. I promise

user XingGove How many Google Translates did it take to make your text look like this? I didn't understand anything you said.

Thanks guys! ...and you user BcY for the cookie
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