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Effect of cs2d update on ranks
11 replies



I'll announce this here and in the usgn news later.
It returns all us.de users which connected their account with an usgn.de account (live data from the database)
form:
unrealsoftwareID1=usgnID1,unrealsoftwareID2=usgnID2,... etc.
www.unrealsoftware.de/inc_pub/usgnassociatons.php
hope that helps

afterwards restart the server (do not do remove the file while the server is running)
This gives me one other question. After I made my unrealsoftware.de account with the same name as my usgn.de account, I went onto the server where I play to see if maybe it would show my rank like normal. Which of course it didn't. But now it makes me wonder... now the server has both accounts... my usgn.de account is a high rank... and my unrealsoftware.de account is very low. But both are the same name! So, how will the adapter know which one is the right rank when it decides what rank to give me now? Sorry if this is a weird question.
well... and.. of course it leads to problems when people are now ranked with unrealsoftware.de ids. it destroys the rankings and makes them unusable because we can't tell which ids are unrealsoftware.de ids and which are usgn.de ids.
however it is possible to only keep the ranks with a high time on server etc. those ranks are probably the old ones with usgn.de ids...

DC has written
sounds great but I can't imagine how you want to get the required data in an efficient way. therefore I wrote a small script to deliver the data:
It returns all us.de users which connected their account with an usgn.de account (live data from the database)
form:
unrealsoftwareID1=usgnID1,unrealsoftwareID2=usgnID2,... etc.
www.unrealsoftware.de/inc_pub/usgnassociatons.php
hope that helps
It returns all us.de users which connected their account with an usgn.de account (live data from the database)
form:
unrealsoftwareID1=usgnID1,unrealsoftwareID2=usgnID2,... etc.
www.unrealsoftware.de/inc_pub/usgnassociatons.php
hope that helps

Great readability ;<



