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English Giant Spider

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old Giant Spider

RaptorJedi
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I spent a half an hour to an hour working on testing a giant spider, and after a few bugs here and there I got it working properly and decided to share it with everyone else. Just go into sys and to the units file (back it up first) and paste that at the very bottom of the file, making sure to change the ID number. This will allow you to make giant spiders in the map editor.

It's roughly the size of a monkey, can't crawl under fences and poisons you like a scorpion. Enjoy!

### Giant Spider
id=(whatever is next in progression, probably 41 if you have never touched this file)
name= giant spider
icon=gfx\spider.bmp
model=gfx\spider.b3d
scale=2
colxr=18
colyr=14
behaviour=raptor
health=30
speed=0.6
turnspeed=0.5
ani_idle1=1,3,0.02
ani_idle2=8,11,0.03
ani_move=2,3,0.2
ani_attack=15,17,0.12
ani_die=5,6,0.1
range=100
attackrange=23
damage=1
loot=11,1
loot=37,3
script=start
     on:ai_attack {
          addstate "unit",1,"intoxication";
          statevalue "unit",1,"intoxication",3;
     }
script=end

Edit: If you want to make it spawn in random maps, look for the random endless map files in the sys folder and look for

### Land

Below that you should see

units=9

Next to that nine put a , and then the number of the Giant Spider in your units list and that will make it spawn about as much as a lion spawns when you start the map.
edited 1×, last 16.04.07 10:02:52 am

old Re: Giant Spider

RaptorJedi
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Thinking about it, the health should probably be upped to 60 or something. They aren't too difficult at 30 health. They do have that poison though.

old Hehe, nice!

Guest

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Not a bad spider... I actually made almost EXACTLY the same thing yesterday, although I still need to mess around with attack values and whatnot... I also tried a hard endless game with them in... trust me, you don't want to add spiders to a list that's already brimming with dangerous monsters.

Anyhow, good job!
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