English CS2D 0.1.2.1

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01.08.12 10:52:39 pm
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DC
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Counter-Strike 2D 0.1.2.1 is online! The new version fixes bugs in the first place.
www.CS2D.com/download

Changelog >
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
01.08.12 10:54:39 pm
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PyKemis
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Haha I thought you forgot about cs2d! Awesome! I can't wait to test this out!
01.08.12 10:55:29 pm
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Suprise
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Yay, suprise.
01.08.12 10:56:56 pm
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omg
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yay for logging on today!
-immediately reads changelog-
is the dedicated server updated?
edited 1×, last 01.08.12 11:01:10 pm
will code for food
01.08.12 10:58:29 pm
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itsoxymoron
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Nice!
01.08.12 10:59:35 pm
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Yates
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Someone told me it was out, I laughed as I didn't believe him.
01.08.12 10:59:41 pm
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dENd
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user oxytamine has written:
First.


In the smallest penis competition.
-JK

On-topic:
This was rather ,errr, "suprising?"

I like the changelog regarding the light effects + objects.
Keep up the gud' wurk'.
Zzz
01.08.12 11:03:16 pm
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DC
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Just a minor bugfix release to show that CS2D is still in development.

I forgot to put the updated AI Lua script in the update. Changed that now (just for the bugfix from the changelog, the bot script has not been improved besides that).
edited 1×, last 01.08.12 11:04:26 pm
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
01.08.12 11:04:14 pm
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dENd
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@user DC:
Entity Trigger_If (conditional trigger with Lua expression as condition)

Me gusta !
Zzz
01.08.12 11:04:51 pm
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Avo
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Arxi The Post Conqueror

Same reaction as Yates, but I noticed it at Facebook.
edited 1×, last 01.08.12 11:10:33 pm
01.08.12 11:07:52 pm
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Suprise
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in the editor:
trigger_if doesn't show little icon, but trigger_once show trigger_if icon

P.S bug I mean.
01.08.12 11:09:28 pm
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hobo man445
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Yay!
Everything is good, even if it is just bug fixes.
01.08.12 11:10:42 pm
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DC
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@user Suprise: Awww shit.. I saw that myself but forgot to fix it. Luckily this is nothing that breaks the functionality. Thanks. (trigger_once will have an if on it instead. Copy&Paste + forget to replace stuff in the pasted version = bad)
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
01.08.12 11:23:12 pm
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BaDgEr
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Is it test version of CS2D 1.0.2.1 or new update?
01.08.12 11:23:59 pm
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Yates
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user BaDgEr has written:
Is it test version of CS2D 1.0.2.1 or new update?

Run CS2D and see for yourself, dude.
01.08.12 11:24:28 pm
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united
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Sigh, I'm happy to know the game is still in development and you still pay attention to the community and try to make it a better game but you really let me and a lot of other people down by leaving aside the work on some kind of lag compensation.
01.08.12 11:28:55 pm
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BaDgEr
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user Yates has written:
user BaDgEr has written:
Is it test version of CS2D 1.0.2.1 or new update?

Run CS2D and see for yourself, dude.

I don't have my computer now, dude. I can't check it.
01.08.12 11:31:11 pm
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Yates
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Then read DC's post carefully. Does it note anything about a test version? No.

Conclusion: It's an update, no test.
01.08.12 11:42:57 pm
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itsoxymoron
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Just a question DC, about Trigger_If, can I write a Lua over there or just add a function?

Sorry for my ignorance.
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