English cs_militia. icon

10 comments
16.08.16 04:35:48 am
like 5 like it!
879 kb, 410 Downloads
zAzz
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Hey guys, here's a remake of my first cs_militia i ever made
> Before:

So i basically took some ideas from CSS and CSGO.

> After:

Hope you like it.

• Recommended for 5v5
• Bot compatible (They don't get in on the tunnel)

• Credits to:
Pagyra (Trees i think)
Useigor (Car Sprites)
Yates (His old furniture sprites)
Guitorres (Carpet sprite) Alistaire (Shadows)

-The rest is made by me
Enjoy!
imageimageimageimageimage
edited 3×, last 24.05.17 11:43:21 pm
ok This file has been reviewed and approved by Sparty (16.08.16 01:15:44 pm)

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16.08.16 10:15:21 pm
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Jite
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Some points could be improved:
• Tile Blending
IMG:http://i.imgur.com/Uq4XvZD.png

• Teleporters in the underground
They're setted wrong or maybe with intent like they are, but it's strange..
IMG:http://i.imgur.com/Vs7unC3.png
[
• Tileset's size
It's too huge, you can't use more than 256 tiles what's also shouldn't be necessary for a competive map.
• Missing files
There're missing files in your zip archiv, seems to be only your sfx.
• Light Engine
Why are you only using the light engine functions for the underground, I suggest to add it on the whole map or leave it completly away.
• Possibility to shot over the river
Your dyn_walls are walls, I suggest that you change them to obstacles, since that's logical..
• Trees next to Water
That's a minor thing where you could avoid that a player is able to hide his total skin under a sprite.


The gameplay could be okay, should be tested to say that.. Fix these stuff and you earn a like from me ((
16.08.16 09:29:29 pm
like I like it!
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Mr_Outsider
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Nice map bro
16.08.16 12:26:49 pm
like I like it!
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sonkii
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Btw,add some reflection below that bridge and trees near the river.I think that sewers need improvement too.
16.08.16 12:25:52 pm
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zAzz
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@user Baloon: Lol, yeah i rotated them
@user Jite: Because if i don't blend them the map would look like minecraft lol
16.08.16 11:51:49 am
like I like it!
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Baloon
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Where is the sun position actually? Some of trees are not fit with other trees (their shading and shadows). I bet you just rotate them.
16.08.16 11:33:02 am
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Jite
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I will test it later, btw why are you using tile blending in that way? (1.screenshot, +)
16.08.16 09:43:13 am
like I like it!
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HPB
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Awesome!
16.08.16 08:15:55 am
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QuakeR
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Nice map ! i tested with bot
16.08.16 07:18:37 am
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Baloon
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Why don't you just update your old archive file cs2d cs_militia (2015) (6) instead making one? It's nice btw.
edited 3×, last 16.08.16 09:43:32 am
16.08.16 07:01:08 am
like I like it!
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sonkii
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Nice,you has put some shadows "trick".
The old file is file cs2d cs_militia (2015) (6)

Btw,who wants some screenies,
Old
IMG:http://imgur.com/a/PKkQZ

New
IMG:http://imgur.com/vpESPWH
edited 2×, last 19.08.16 11:40:11 am
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