RPG Tibia Edit by Mafia Man 
256 comments Originaly created by weiwen
Full edited by MaFiA MaN PL
Map : Link
Monsters :
Monster 1
Monster 2
Monster 3
My house : Link
What's NEW ?
- New Monsters
- New Money GFX/System
- New Map with 5 Islands ( one unused )
- New Armor/Weapons sets Ice, Dragon and Berserker
- New Monsters : Ice Monster, Dragon, Monster
- Dragon Wings
- Some items :
* Doughnuts
* Big Meat
* Meat
* Cake
* Candy
* Chocolate
* Meteor Rune ( unbuyable laggy
)
* and more that i dont remember:/
Hope me you like my edit
Full edited by MaFiA MaN PL
Map : Link
Monsters :
Monster 1
Monster 2
Monster 3
My house : Link
What's NEW ?
- New Monsters
- New Money GFX/System
- New Map with 5 Islands ( one unused )
- New Armor/Weapons sets Ice, Dragon and Berserker
- New Monsters : Ice Monster, Dragon, Monster
- Dragon Wings
- Some items :
* Doughnuts
* Big Meat
* Meat
* Cake
* Candy
* Chocolate
* Meteor Rune ( unbuyable laggy

* and more that i dont remember:/
Hope me you like my edit

edited 2×, last 22.09.10 04:34:03 pm

Comments
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Edit:
Pleas edit the warpper.lua ...
I thin new monsters are betther
Pleas edit the warpper.lua ...
I thin new monsters are betther

edited 1×, last 21.10.12 10:56:54 am

@
luisPP: *Facepalm*
Find any tutorials like http://www.unrealsoftware.de/forum_posts.php?post=116954&start=0#post116968 or http://www.unrealsoftware.de/forum_posts.php?post=145896#lastpost , also tibia is old and boring and mostly for 'kids' as my advice try to make another server,

Find any tutorials like http://www.unrealsoftware.de/forum_posts.php?post=116954&start=0#post116968 or http://www.unrealsoftware.de/forum_posts.php?post=145896#lastpost , also tibia is old and boring and mostly for 'kids' as my advice try to make another server,
21.09.12 04:30:28 pm

am played in my server good job
pls join to my server
server name:radkiller
mod constriction
pls join to my server
server name:radkiller
mod constriction
11.07.12 11:37:37 am

If you wanna do Tibia serwer you must run it with dedicated serwer. because when you run it with new game in menu serwer crashing hooks.lua and thats why most of you have "exception access violation" -.-

The script is good, I know that because I used it on my server, I edited this script and made a bigger map and some new npc's and monsters, the monsters made alot of lag with the dropped stuffs I wanned to make a system that will make the ground item dissapear if they are not picked up but I am not a good scripter
good job mafia !


Niezly edit
szczegolnie po polączeniu itemow i komand z odmiana patryka
Nice edit
particularly after combined items and commands from Patryk variation Tibia


Nice edit


hey all go to sys/lua/wraper open the wraper and edit the wraper toCode from Wrapper :
-------------------------------------------------------------------
-- Wrapper functions for easy usage of CS2D commands in Lua --
-- 08.03.2009 - www.UnrealSoftware.de --
-------------------------------------------------------------------
-------------------------------------------------------------------
-- These functions make it easier to use CS2D commands in Lua --
-- They call the parse functions with the fitting parameters --
-- --
-- Example without wrapper function: --
-- parse("spawnplayer "..id.." "..x.." " ..y) --
-- --
-- Example with wrapper function: --
-- spawnplayer(id,x,y) --
-- --
-- Both examples do exactly the same but using the wrapper --
-- function is much easier and not as error-prone as using parse.--
-- Therefore it is recommended to use the wrapper functions. --
-- --
-- Use the following line to include the wrapper in your script: --
-- if wrapper~=TRUE then dofile("sys/lua/wrapper.lua") end --
-------------------------------------------------------------------
-- Set Wrapper state to LOADED/TRUE!
wrapper=TRUE
-- Kill a player
function killplayer(id) parse("killplayer "..id)
end
-- Spawn a player at a certain position
function spawnplayer(id,x,y) parse("spawnplayer "..id.." "..x.." "..y)
end
-- Set a player to a certain position
function setpos(id,x,y) parse("setpos "..id.." "..x.." "..y)
end
-- Set money
function setmoney(id,money) parse("setmoney "..id.." "..money)
end
-- Set health
function sethealth(id,health) parse("sethealth "..id.." "..health)
end
-- Set maximum health
function setmaxhealth(id,maxhealth) parse("setmaxhealth "..id.." "..maxhealth)
end
-- Set armor
function setarmor(id,armor) parse("setarmor "..id.." "..armor)
end
-- Set score
function setscore(id,score) parse("setscore "..id.." "..score)
end
-- Set deaths
function setdeaths(id,deaths) parse("setdeaths "..id.." "..deaths)
end
-- Equip a player with an item
function equip(id,itemtype) parse("equip "..id.." "..itemtype)
end
-- Remove an item from a player
function strip(id,itemtype) parse("strip "..id.." "..itemtype)
end
-- Modify speed of a player
function speedmod(id,value) parse("speedmod "..id.." "..value)
end
-- Spawn item on map
function spawnitem(itemtype,x,y) parse("spawnitem "..itemtype.." "..x.." "..y)
end
-- Remove item from map
function removeitem(itemid) parse("removeitem "..itemid)
end
-- Trigger entities
function trigger(name) parse("trigger "..name)
end
-------------------------------------------------------------------
-- Wrapper functions for easy usage of CS2D commands in Lua --
-- 08.03.2009 - www.UnrealSoftware.de --
-------------------------------------------------------------------
-------------------------------------------------------------------
-- These functions make it easier to use CS2D commands in Lua --
-- They call the parse functions with the fitting parameters --
-- --
-- Example without wrapper function: --
-- parse("spawnplayer "..id.." "..x.." " ..y) --
-- --
-- Example with wrapper function: --
-- spawnplayer(id,x,y) --
-- --
-- Both examples do exactly the same but using the wrapper --
-- function is much easier and not as error-prone as using parse.--
-- Therefore it is recommended to use the wrapper functions. --
-- --
-- Use the following line to include the wrapper in your script: --
-- if wrapper~=TRUE then dofile("sys/lua/wrapper.lua") end --
-------------------------------------------------------------------
-- Set Wrapper state to LOADED/TRUE!
wrapper=TRUE
-- Kill a player
function killplayer(id) parse("killplayer "..id)
end
-- Spawn a player at a certain position
function spawnplayer(id,x,y) parse("spawnplayer "..id.." "..x.." "..y)
end
-- Set a player to a certain position
function setpos(id,x,y) parse("setpos "..id.." "..x.." "..y)
end
-- Set money
function setmoney(id,money) parse("setmoney "..id.." "..money)
end
-- Set health
function sethealth(id,health) parse("sethealth "..id.." "..health)
end
-- Set maximum health
function setmaxhealth(id,maxhealth) parse("setmaxhealth "..id.." "..maxhealth)
end
-- Set armor
function setarmor(id,armor) parse("setarmor "..id.." "..armor)
end
-- Set score
function setscore(id,score) parse("setscore "..id.." "..score)
end
-- Set deaths
function setdeaths(id,deaths) parse("setdeaths "..id.." "..deaths)
end
-- Equip a player with an item
function equip(id,itemtype) parse("equip "..id.." "..itemtype)
end
-- Remove an item from a player
function strip(id,itemtype) parse("strip "..id.." "..itemtype)
end
-- Modify speed of a player
function speedmod(id,value) parse("speedmod "..id.." "..value)
end
-- Spawn item on map
function spawnitem(itemtype,x,y) parse("spawnitem "..itemtype.." "..x.." "..y)
end
-- Remove item from map
function removeitem(itemid) parse("removeitem "..itemid)
end
-- Trigger entities
function trigger(name) parse("trigger "..name)
end
edited 1×, last 25.03.12 09:01:42 am