Zombie Plague Script (v 1.15) 
322 comments {No|Limit} Zombie Plague Server Script By Blazzingxx
=== Info ===
Zombie Plague Mod Based From CS
Version: 1.15 (Beta)
Release Date: 2010/04/14
Author: Blazzingxx
Website: http://sites.google.com/site/cs2dzp/
=== 1.15b Update ===
!hElP - capital letters are welcome.
Some knockback improvements.
Server files transfer list.
"!giveap <id> <ap>"
Flashlight sometimes works wrong.
Zombie '0 dmg = 1 hit" wasn't working.
"M" - mine ID wasn't working in buildings configuration.
Knockback won't require any files.
=== Script Features ===
= General/Basics =
Note: Use Zombie Plague 1.1b maps to make it work properly.
Each level you need more experience.
For killing zombie get experience & ammo packs.
For each infected survivor get experience & ammo packs.
Well finished messages and hudtexts.
Zombie Ability to unstuck.
Weapons unlocking mode.
Help file appears on right of screen. (After joining)
Ability to change money to ammo packs.
Zombie Plague tips for zombies and humans at spawm.
Zombie Plague Help File.
= Customizable Weapon Levels Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_weapons.cfg" file.
Ability to remove & add weapon levels.
10 levels with 20 weapons as default.
Weapon configuration have 5 states.
= #addweapon - Weapon add mark.
= 1st state [Name] - Weapon name.
= 2nd state [Level] - Weapon level.
= 3rd state [Item] - Weapon ID.
= 4th state [Knock] - Weapon knockback.
= 5th state [Damage] - Weapon damage.
Example Of Weapon Level Adding:
= Customizable Zombie Classes Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_classes.cfg" file.
Ability to remove & add zombie classses.
8 zombie classes as default.
Classes configuration have 6 states.
= #addclass - Class add mark.
= 1st state [Name] - Zombie class name.
= 2nd state [Health] - Zombie health.
= 3rd state [Speed] - Zombie speed.
= 4th state [Knock] - Zombie knockback.
= 5th state [Dmg] - Zombie damage.
= 6th state [Item] - Zombie item ID.
Example Of Class Adding:
= Customizable Items Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_items.cfg" file.
Ability to remove & add survivor, zombie items.
14 items as default.
Items configuration have 6 states & 2 add marks.
= 1st mark: #addhumanitem - Mark to add human item.
= 2nd mark: #addzombieitem - Mark to add zombie item.
= 1st state [Name] - Item name.
= 2nd state [Packs] - Ammo packs to buy item.
= 3rd state [Item] - Item ID.
= 4th state [HP] - Item gives health.
= 5th state [Armor] - Item gives armor.
= 6th state [Speed] - Item gives speed.
Example Of Item Adding:
= Customizable Buildings Feature =
Note: You can add building in same "zp_items.cfg" file.
Ability to remove & add survivor buildings.
1 building as default.
Building configuration have 4 states.
= 1st state [Name] - Building Name.
= 2nd state [Packs] - Ammo Packs For Building.
= 3rd state [C_x] - Player X position in building.
= 4th state [C_y] - Player Y position in building.
You need to create building Char file in "sys/lua/zombieplague/zp_buildings/[Building name].txt"
You also have to read small ZP char files toturial which located "sys/lua/zombieplague/zp_buildings/ZPBuildingInfo.txt"
File example looks like that.
= General Configuration Feature =
Note: Configuration file located "sys/lua/zombieplague/zp_config.cfg"
31 option to change.
Ability to turn on, off features.
Ability to increase & decrease options.
= Save & Load Feature =
U.S.G.N. Users Saves Available.
Server can have up to 40000 saves.
Many saves wont slow down server.
Server saves exp and ap, but loads lvl, needxp, xp, ap.
= Serveractions, menu feature =
All serveractions in use.
[F2] - Opens ZP main menu.
[F3] - Controls flashlight.
[F4] - Close main help file.
= Human Flashlight Feature =
Note: You can use configuration to turn on, off this feature.
Survivors have flashlight.
You can control flashlight with [F3], 2nd serveraction.
Flashlight battery bar is shown on hud.
Lower battery equals weaker flashlight.
= Knockback Feature =
Attention: This feature will turn-off itself if script wont find knockback file.
Note: You can use configuration to disable this feature.
Improved possitions of knockback.
Weapons have different levels of knockback.
Each zombie class have own knockback.
Knockback wall bug was fixed with special knockback files.
Knockback file "maps/[map name]_knockback.txt"
= Say Commands =
10 say commands available.
!help - Main ZP menu.
!class - Choose Class.
!weapons - Select Weapon.
!hm_shop - Human Shop.
!zm_shop - Zombie Shop.
!unstuck - Zombie Unstuck.
!buy_ap - Buy Ammo Packs.
!commands - Shows Say commands.
!giveap <id> <ap> - Give Own Ammo Packs.
!whatstats <id> <ap> - Give Own Ammo Packs.
= Console Commands =
10 console commands available.
zp_list_players - List of players.
zp_list_cmd - Console commands list.
zp_list_say - Say commands list.
zp_give_xp <id> <xp> - Give xp for player.
zp_give_lvl <id> <lvl> - Give levels for player.
zp_give_ap <id> <ap> - Give ammo packs for player.
zp_give_all <ap> - Give ammo packs for all.
zp_set_xp <id> <xp> - Set xp for player.
zp_set_lvl <id> <lvl> - Set level for player.
zp_set_ap <id> <ap> - Set ammo packs for player.
= Maps Feature =
Note: Use Zombie Plague maps to transfer GFX & SFX.
This Version includes 3 maps.
zp_dust_darkness + Knockback File
zp_dust2_darkness + Knockback File
zp_suntec_darkness + Knockback File
=== Installation. How to use ===
Extract downloaded zombie plague file.zip in CS2D folder.
If there is still some questions, contact me.
=== Contacts ===
Unreal Software User: http://unrealsoftware.de/profile.php?userid=5537
U.S.G.N. : 15811
E-Mail : - E-Mail address (visible to registered users only) -
Website: http://sites.google.com/site/cs2dzp/
=== Info ===





=== 1.15b Update ===
















=== Script Features ===

Note: Use Zombie Plague 1.1b maps to make it work properly.











Note: You can configurate this feature in "sys/lua/zombieplague/zp_weapons.cfg" file.










Code:
1
#addweapon : Wrench : 74 : 0 : 0 : 5

Note: You can configurate this feature in "sys/lua/zombieplague/zp_classes.cfg" file.











Code:
1
#addclass : Invisible Zombie : 1125 : 3 : 3 : 50 : 84

Note: You can configurate this feature in "sys/lua/zombieplague/zp_items.cfg" file.












Code:
1
#addhumanitem : Invisibility : 15: 84 : 0 : 0 : 0

Note: You can add building in same "zp_items.cfg" file.










Code:
1
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5
2
3
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5
03#30
3###3
#####
3###3
03#30
3###3
#####
3###3
03#30

Note: Configuration file located "sys/lua/zombieplague/zp_config.cfg"














Note: You can use configuration to turn on, off this feature.





Attention: This feature will turn-off itself if script wont find knockback file.
Note: You can use configuration to disable this feature.






























Note: Use Zombie Plague maps to transfer GFX & SFX.




=== Installation. How to use ===


=== Contacts ===




edited 4×, last 04.12.11 10:08:18 pm

Comments
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i was not admin dude, i didnt hack, if had let me i would had showed you that, but you were having a kid mood and just kept yellin hack

Ok. I take a server hosting. So I use rcon password to administer:
1) I Write rcon password in file CS2D/sys/config.cfg
2) I Join a server and I enter rcon_pw ***, where *** - yours rcon password
3) After that you the administrator of a server.
If you start a server on the computer is not to me: read Faq.
By a rule, you and so should be the admin.
1) I Write rcon password in file CS2D/sys/config.cfg
2) I Join a server and I enter rcon_pw ***, where *** - yours rcon password
3) After that you the administrator of a server.
If you start a server on the computer is not to me: read Faq.
By a rule, you and so should be the admin.
Here is info for people who do not understand the gun power, damage is depending on range and what part of the player you hit, Jax what happened to your server, did you have problems editing? if you dont remember me i am El Diablo, and ONE_Shot not cool for banning me for 1 month on your zombie server. Can one of you kindly tell me how to make my self admin on my zombie plague server, i cant find the admin file. thank you

Hey, theres a typo!
Quote:
See? Theres 1 m too much. For each infected survivor get experience & ammmo packs.
@XTripleJaxX, no I won't.
I'd rather make a totally new version, but I have other projects right now.
I'd rather make a totally new version, but I have other projects right now.
20.11.11 09:05:39 am

I tried adding a item to make a Riot Shield zombie, guess what? IT MADE THE SCRIPT STOP WORKING!!! I HOPE YOU BURN IN THE FIREY PITS OF HELL!!!

i was wrong damaged too
i set 2750 dmg in zp_weapon i tested that with
my friend,my friend said it random damaged
it was bug? it was wrong? or i was wrong --"?
can you answer me but i liked this mod
good luck next updated
i hoped,it didn't have any bug :DD
i set 2750 dmg in zp_weapon i tested that with
my friend,my friend said it random damaged
it was bug? it was wrong? or i was wrong --"?
can you answer me but i liked this mod
good luck next updated
i hoped,it didn't have any bug :DD

I have the RPG set to 2500 damage and it 1 hit kills everytime no matter what , The same is with lots of other weapons
Its only reading the health of zombies of 250
Not the real health so as soon as you inflict 250 damage the zombie will die , Ive tested that myself
Tested it again on bots , Same thing even after re installing it happened you need to fix this (It will give this bug as soon as you edit a single cfg ((such as zp_weapons)) file atleast thats what it seemed like)
On the first round its completely fine , But on the second then this all happens
Its only reading the health of zombies of 250
Not the real health so as soon as you inflict 250 damage the zombie will die , Ive tested that myself
Tested it again on bots , Same thing even after re installing it happened you need to fix this (It will give this bug as soon as you edit a single cfg ((such as zp_weapons)) file atleast thats what it seemed like)
On the first round its completely fine , But on the second then this all happens
edited 6×, last 16.11.11 10:30:16 am
@XTripleJaxX
Well, more damage than 250 actually worked for me.
I used to set 2000 on m3 in my old sever. hmm.
Dunno, I haven't changed that in 1.15
Well, more damage than 250 actually worked for me.
I used to set 2000 on m3 in my old sever. hmm.
Dunno, I haven't changed that in 1.15