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old Zombie Plague Script (v 1.15)

SQ
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{No|Limit} Zombie Plague Server Script By Blazzingxx

=== Info ===
√ Zombie Plague Mod Based From CS
> Version: 1.15 (Beta)
> Release Date: 2010/04/14
> Author: Blazzingxx
> Website: http://sites.google.com/site/cs2dzp/

=== 1.15b Update ===
•
ADDED
!hElP - capital letters are welcome.
•
ADDED
Some knockback improvements.
•
ADDED
Server files transfer list.
•
FIXED
"!giveap <id> <ap>"
•
FIXED
Flashlight sometimes works wrong.
•
FIXED
Zombie '0 dmg = 1 hit" wasn't working.
•
FIXED
"M" - mine ID wasn't working in buildings configuration.
•
CHANGED
Knockback won't require any files.

=== Script Features ===
∗ = General/Basics =
Note: Use Zombie Plague 1.1b maps to make it work properly.
• Each level you need more experience.
• For killing zombie get experience & ammo packs.
• For each infected survivor get experience & ammo packs.
• Well finished messages and hudtexts.
• Zombie Ability to unstuck.
• Weapons unlocking mode.
• Help file appears on right of screen. (After joining)
• Ability to change money to ammo packs.
• Zombie Plague tips for zombies and humans at spawm.
• Zombie Plague Help File.

∗ = Customizable Weapon Levels Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_weapons.cfg" file.
• Ability to remove & add weapon levels.
• 10 levels with 20 weapons as default.
• Weapon configuration have 5 states.
• = #addweapon - Weapon add mark.
• = 1st state [Name] - Weapon name.
• = 2nd state [Level] - Weapon level.
• = 3rd state [Item] - Weapon ID.
• = 4th state [Knock] - Weapon knockback.
• = 5th state [Damage] - Weapon damage.
> Example Of Weapon Level Adding:
1
#addweapon : Wrench : 74 : 0 : 0 : 5

∗ = Customizable Zombie Classes Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_classes.cfg" file.
• Ability to remove & add zombie classses.
• 8 zombie classes as default.
• Classes configuration have 6 states.
• = #addclass - Class add mark.
• = 1st state [Name] - Zombie class name.
• = 2nd state [Health] - Zombie health.
• = 3rd state [Speed] - Zombie speed.
• = 4th state [Knock] - Zombie knockback.
• = 5th state [Dmg] - Zombie damage.
• = 6th state [Item] - Zombie item ID.
> Example Of Class Adding:
1
#addclass : Invisible Zombie : 1125 : 3 : 3 : 50 : 84

∗ = Customizable Items Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_items.cfg" file.
• Ability to remove & add survivor, zombie items.
• 14 items as default.
• Items configuration have 6 states & 2 add marks.
• = 1st mark: #addhumanitem - Mark to add human item.
• = 2nd mark: #addzombieitem - Mark to add zombie item.
• = 1st state [Name] - Item name.
• = 2nd state [Packs] - Ammo packs to buy item.
• = 3rd state [Item] - Item ID.
• = 4th state [HP] - Item gives health.
• = 5th state [Armor] - Item gives armor.
• = 6th state [Speed] - Item gives speed.
> Example Of Item Adding:
1
#addhumanitem : Invisibility : 15: 84 : 0 : 0 : 0

∗ = Customizable Buildings Feature =
Note: You can add building in same "zp_items.cfg" file.
• Ability to remove & add survivor buildings.
• 1 building as default.
• Building configuration have 4 states.
• = 1st state [Name] - Building Name.
• = 2nd state [Packs] - Ammo Packs For Building.
• = 3rd state [C_x] - Player X position in building.
• = 4th state [C_y] - Player Y position in building.
• You need to create building Char file in "sys/lua/zombieplague/zp_buildings/[Building name].txt"
• You also have to read small ZP char files toturial which located "sys/lua/zombieplague/zp_buildings/ZPBuildingInfo.txt"
> File example looks like that.
1
2
3
4
5
03#30
3###3
#####
3###3
03#30

∗ = General Configuration Feature =
Note: Configuration file located "sys/lua/zombieplague/zp_config.cfg"
• 31 option to change.
• Ability to turn on, off features.
• Ability to increase & decrease options.

∗ = Save & Load Feature =
• U.S.G.N. Users Saves Available.
• Server can have up to 40000 saves.
• Many saves wont slow down server.
• Server saves exp and ap, but loads lvl, needxp, xp, ap.

∗ = Serveractions, menu feature =
• All serveractions in use.
• [F2] - Opens ZP main menu.
• [F3] - Controls flashlight.
• [F4] - Close main help file.

∗ = Human Flashlight Feature =
Note: You can use configuration to turn on, off this feature.
• Survivors have flashlight.
• You can control flashlight with [F3], 2nd serveraction.
• Flashlight battery bar is shown on hud.
• Lower battery equals weaker flashlight.

∗ = Knockback Feature =
Attention: This feature will turn-off itself if script wont find knockback file.
Note: You can use configuration to disable this feature.
• Improved possitions of knockback.
• Weapons have different levels of knockback.
• Each zombie class have own knockback.
• Knockback wall bug was fixed with special knockback files.
• Knockback file "maps/[map name]_knockback.txt"

∗ = Say Commands =
• 10 say commands available.
• !help - Main ZP menu.
• !class - Choose Class.
• !weapons - Select Weapon.
• !hm_shop - Human Shop.
• !zm_shop - Zombie Shop.
• !unstuck - Zombie Unstuck.
• !buy_ap - Buy Ammo Packs.
• !commands - Shows Say commands.
• !giveap <id> <ap> - Give Own Ammo Packs.
• !whatstats <id> <ap> - Give Own Ammo Packs.

∗ = Console Commands =
• 10 console commands available.
• zp_list_players - List of players.
• zp_list_cmd - Console commands list.
• zp_list_say - Say commands list.
• zp_give_xp <id> <xp> - Give xp for player.
• zp_give_lvl <id> <lvl> - Give levels for player.
• zp_give_ap <id> <ap> - Give ammo packs for player.
• zp_give_all <ap> - Give ammo packs for all.
• zp_set_xp <id> <xp> - Set xp for player.
• zp_set_lvl <id> <lvl> - Set level for player.
• zp_set_ap <id> <ap> - Set ammo packs for player.

∗ = Maps Feature =
Note: Use Zombie Plague maps to transfer GFX & SFX.
• This Version includes 3 maps.
• zp_dust_darkness + Knockback File
• zp_dust2_darkness + Knockback File
• zp_suntec_darkness + Knockback File

=== Installation. How to use ===
> Extract downloaded zombie plague file.zip in CS2D folder.
> If there is still some questions, contact me.

=== Contacts ===
> Unreal Software User: http://unrealsoftware.de/profile.php?userid=5537
> U.S.G.N. : 15811
> E-Mail : - Email address (only visible with login) -
> Website: http://sites.google.com/site/cs2dzp/
edited 4×, last 04.12.11 10:08:18 pm
Approved by Starkkz

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old

useufuk
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good .
I like it!

old

SQ
Moderator Off Offline

Use RCON for admin features.

old

McSky
User Off Offline

Where to specify USGN me to be an admin???
I like it!

old

DeleteMe
User Off Offline

Love it :] Cant wait for the next version , If there is one
I like it!

old

RingotheMix
User Off Offline

My tour of its zombie script closed. Go to deathmatch :d
I like it!

old

Henrilegal
User Off Offline

the most amazing script of the world!!!
I like it!

old

BoMB3R_MaN
User Off Offline

The best script!
I like it!

old

SkullzOrig
User Off Offline

i was not admin dude, i didnt hack, if had let me i would had showed you that, but you were having a kid mood and just kept yellin hack

old

RingotheMix
User Off Offline

Ok. I take a server hosting. So I use rcon password to administer:
1) I Write rcon password in file CS2D/sys/config.cfg
2) I Join a server and I enter rcon_pw ***, where *** - yours rcon password
3) After that you the administrator of a server.
If you start a server on the computer is not to me: read Faq.
By a rule, you and so should be the admin.
I like it!

old

SkullzOrig
User Off Offline

Here is info for people who do not understand the gun power, damage is depending on range and what part of the player you hit, Jax what happened to your server, did you have problems editing? if you dont remember me i am El Diablo, and ONE_Shot not cool for banning me for 1 month on your zombie server. Can one of you kindly tell me how to make my self admin on my zombie plague server, i cant find the admin file. thank you

old

RingotheMix
User Off Offline

I like it! Etc. Etc. Etc.
Yeah i agree with XTripleJaxx:
Damage doin random.
I like it!

old

SQ
Moderator Off Offline

Wow, thanks, fixed, this changes a lot, really.
Though, no one noticed that in 2 years, hmm.

old

sCy
User Off Offline

Hey, theres a typo!

Quote
For each infected survivor get experience & ammmo packs.
See? Theres 1 m too much.
I like it!

old

SQ
Moderator Off Offline

@XTripleJaxX, no I won't.
I'd rather make a totally new version, but I have other projects right now.

old I HATE YOU

Adam Hooverson
User Off Offline

I tried adding a item to make a Riot Shield zombie, guess what? IT MADE THE SCRIPT STOP WORKING!!! I HOPE YOU BURN IN THE FIREY PITS OF HELL!!!
I like it!

old

XTripleJaxX
User Off Offline

Its been 3 days
You gunna fix this problem or not?
I like it!

old

Eternal
User Off Offline

i was wrong damaged too
i set 2750 dmg in zp_weapon i tested that with
my friend,my friend said it random damaged
it was bug? it was wrong? or i was wrong --"?
can you answer me but i liked this mod
good luck next updated
i hoped,it didn't have any bug :DD
I like it!

old

XTripleJaxX
User Off Offline

I have the RPG set to 2500 damage and it 1 hit kills everytime no matter what , The same is with lots of other weapons
Its only reading the health of zombies of 250
Not the real health so as soon as you inflict 250 damage the zombie will die , Ive tested that myself
Tested it again on bots , Same thing even after re installing it happened you need to fix this (It will give this bug as soon as you edit a single cfg ((such as zp_weapons)) file atleast thats what it seemed like)
On the first round its completely fine , But on the second then this all happens
I like it!
edited 6×, last 16.11.11 10:30:16 am

old

SQ
Moderator Off Offline

@XTripleJaxX
Well, more damage than 250 actually worked for me.
I used to set 2000 on m3 in my old sever. hmm.
Dunno, I haven't changed that in 1.15

old

XTripleJaxX
User Off Offline

Damage is bugged
Weapons cannot do more damage than 250 even if you set it higher in zp_weapons
I like it!
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