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25 comments1.01 mb, 404 Downloads

old B2D : adv_behindthenuke_v2.1 Update

bloodnest123
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V2.1 of BEHIND THE NUKE
-----------------------

ADV stands for adventure,a tag I made up to separate my maps from that of the generic NPC maps we see most of the time.This means the map has more entities and detail added than any other NPC map out there.

Story:You Forgot Who You Are and Where You Are.You Try To Find Answers.The Only Thing You Remember Is That You Were Struck In Head And Was Helped By A Stranger.You Slowly Regain Consciousness And Begin To Awake In This Strange World.


A.It's Strong Points Are
* Zombies , Turrets , Snarks and Headcrabs
* Vent Crawling and Box Smashing
* Strong Durable Combat
* Hard
* Outposts and Conversations To NPCs
* Quite Scary
* It's Quality Was Made With 3 Days
* Medium Sized (125/125)
* Ambiance To The Red/Hard Zone
* Provides An Easter Egg
* Grammar Corrected
* CPU Interaction
* NPC Free Giveaways
* Secret Weapons
* Alot Of Weapons
* Loot or Recieve 30+ Items
* Made With Care
* Has References To Movies or Games

B.Cons
*Its Just To Good
===========================
Changelog (V2)
=Lighting And Shadows
=Moar Zombies and NPCs!
=More Aesthetics
=Bug Fixes
=Grammar and Speech Changes
=Background music Added
=Increased re-spawn timers to balance out for performance and to make it easier for solo or 4 player play
=Added some env sounds
=One area that showed a hole in the wall is fixed
=Tip System and more Notices were added

(V2.1)*Took me about 1/2 of an hour*
=Changed the NPC Placeholders
=Added Once Entities to the beginning path
=Changed the Speech Messages Again to avoid extra Caps and crap
=Increased the time again to the re-spawn timers of zombies (Now 3 minutes for every re-spawn) *For Optimal Performance and Balance
=Added path to force players to go at least near the lab instead of them going directly to the nearest outpost

Tutorial For Adding maps to your CS2D map collection properly =

*Put ogg vorbis and .wav files to sfx
*Put Light map,shadow map and NPC into the gfx files
*adv_behindthenuke_v2.map into maps
*HL2 TILES WILL GO INTO THE GFX "TILES"

Much thanks for the guys who made the resources I worked on for :
*HL 2 tiles = LMB1000
*Music = Terrorized
*NPC image and other things = I don't know lol
*Shadows and lights = Blazing
*NPCs = Blocker clan


Rules:
× Don't Steal
× Don't Troll
√ Be Happy
edited 12×, last 09.10.11 04:50:55 pm
Approved by GeoB99

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1.01 mb, 404 Downloads

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old

Caelenn
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"Be happy"
I'm Happy 5/5!!!

This map is great!
I like it!

old

bloodnest123
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Wow That Was My First 4/5 Rating or Below In Ages
I don't Really Know what 4,4(9) means ..
PM To me about It and I'll try to fix it.

This Version Is Still Also In Its Mid-Mature Stage.Gonna Add Shadows And Light to The Next Version

old

Bartuu
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Map is good but there is lag ( 4,4(9) )
I like it!

old

connor34
User Off Offline

You
Are
Very
perfect
more
perfect
then
me
I like it!

old

StirlizZ-Fapicon
Super User Off Offline

This
Is
PERFECT!!!
Cool hign-detalized map which need many hours to complete! You`re hero!
I like it!
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