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![user](img/i_friend.png)
edited 1×, last 31.08.12 05:36:07 am
![user](img/i_friend.png)
The game shuts down by itself when I'm trying to join REWARDS construction server.
Same that happens to me as well..
But i did /retry and 15 secs im off D":
![user](img/i_friend.png)
![user](img/i_friend.png)
Saay what??
did you do /retry? I did that on the Rewards Fun
![](img/smiles/shocked.gif)
![user](img/i_friend.png)
![user](img/i_friend.png)
![user](img/i_friend.png)
Here is da thread:
![thread](img/i_forum.png)
![cs2d](img/icons/cs2d.png)
![user](img/i_friend.png)
I'm sorry but I can't fix stuff that is caused by weird circumstances on your system. I don't even know the reason for the problem. How am I supposed to fix it then? 99,9% of all players do not even have that problem (including myself).
I think I realised what causes this, when everything was working my ports 80, 21, 22, and few others was unlocked on http://www.canyouseeme.org/ ,and since I can't reach usgn from any game (cs2d, carnage contest too) it's blocked and I don't know why.
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addhook("spawn","onSpawn") function onSpawn(id) 	local img = image("gfx/sprites/block.bmp",0,1,100+id) 	tween_rotateconstantly(img, 5) end
The player server will see that the images of every player will be rotating, but the client players will see only his image rotating and the hoster with a stuck image (which is rotating).
![user](img/i_friend.png)
Connexion bug is the most biggest bug 4 me. Fix it.
Here is da thread:
Counter-Strike 2D - No connection.
Here is da thread:
![thread](img/i_forum.png)
![cs2d](img/icons/cs2d.png)
Connexion? Are you serious?
![user](img/i_friend.png)
![user](img/i_friend.png)
Connexion bug is the most biggest bug 4 me. Fix it.
Here is da thread:
Counter-Strike 2D - No connection.
Here is da thread:
![thread](img/i_forum.png)
![cs2d](img/icons/cs2d.png)
Connexion? Are you serious?
it is virus now.
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print(type(game("sv_gamemode")))
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string
![user](img/i_friend.png)
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print(type(game("sv_gamemode")))
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string
![cs2d lua cmd](img/i_codehelp.png)
Attention: This command ALWAYS returns a string when used with game settings! Even if the setting is a number! This is important to know in case you want to use this command with mathematical/boolean operators! It may lead to problems without proper casting!
![user](img/i_friend.png)
![user](img/i_friend.png)
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print(type(game("sv_gamemode")))
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string
![cs2d lua cmd](img/i_codehelp.png)
Attention: This command ALWAYS returns a string when used with game settings! Even if the setting is a number! This is important to know in case you want to use this command with mathematical/boolean operators! It may lead to problems without proper casting!
oops, sorry I didn't expect that
![](img/smiles/tongue.gif)
However, I wish it was a number.