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the default values are:
objects (e.g. trees, plants) + 10% health
units (e.g. animals) + 20% health
items (e.g. berries, cookies..) - 50% health
however these default values do not count for everything. stone for example does not heal. this is controlled with "healthchange" in the definitions (if there is no healthchange you have the default values)
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Stranded: Drug Edition!
Have hemp, magic mushrooms, coke etc.
Heh, just kidding. Except about the magic mushrooms, the idea is that they look exactly like edible mushrooms, but when you eat them you become stoned. Therefore it is not advisable to eat mushrooms when in a lion den!
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Does cotton and sheep spawn?
What to do with bitterroot?
How do you tame monkeys? I throw bananas at them, but it just hurts them instead.
3× editiert, zuletzt 14.06.08 16:26:28
B) No, not on random maps. On easy mode cotton does respawn.
C) Bitterroot can be eaten to induce vomiting. It will cure you when you are stoned and when you are drunk.
D) Throw 5 bananas at the monkey, yes it will hurt it but not kill it.
Hope this helps, Grrgg
Edit: You need:
3 Bark (from trees)
1 Iron rod (combine iron lump and hammer)
1 Glue (use string near a fire)
1 Hammer
Probably your video card has problems with multitexturing. Turn down the environment details in the video options!
I tried this, and I cannot seem to find any setting that makes it not white...this is very annoying please help me find a way to make it not white =(
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hope that helps.
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Oh yeah, and by the way .. What button / Keystroke does one use to "JUMP" .. I have Never figured That One Out.
ANYONE ???
2× editiert, zuletzt 21.06.08 15:41:00
I assume that when you make a "Health Potion" by
combining "Strong Healherb+Water+Stone" THIS will cure POISON ??
ie: ANY healthPotion will Cure Poison. (Am I Correct?)
1× editiert, zuletzt 21.06.08 15:41:26