so ist es richtig:
1
parse ("setmaxhealth "..id.." "..(player(id,"setmaxhealth")+5))
Scripts
Sammelthread/FAQ zu Lua & Editorparse ("setmaxhealth "..id.." "..(player(id,"setmaxhealth")+5))
if(blablabla==ahhhhh) then
msg("Hallo so geht das xD");
end
if(blablabla==ahhhhh) then
	{
	msg("Hallo so geht das xD");
	}

trigger "ENTITY_NAME"
ulevel = new Array(32);
urkills = new Array(32);
addhook("join","join1")
function join1(id)
ulevel[id]=1
urkills[id]=3
end
addhook("spawn","spawn1")
function spawn1(id)
if (player(id,"kills")>urkills[id]) then
urkills[id]=+1;
ulevel[id]=+1;
parse ("setmaxhealth "..id.." "..(player(id,"setmaxhealth")+5))
end
end
ulevel = new Array(32);
urkills = new Array(32);
addhook("join","join1")
function join1(id)
ulevel[id]=1
urkills[id]=3
end
addhook("spawn","spawn1")
function spawn1(id)
if (player(id,"kills")>urkills[id]) then
urkills[id]=+1;
ulevel[id]=+1;
parse ("setmaxhealth "..id.." "..(player(id,"setmaxhealth")+5))
end
end
function initArray(m)
	local array = {}
	for i = 1, m do
		array[i]=0;
	end
	return array
end
urlevel = initArray(32);
urkills = initArray(32);
urhealth = initArray(32);
for i=1, 32 do
	urlevel[i]=1;
	urkills[i]=3;
	urhealth[i]=250;
	parse("setmaxhealth "..i.." "..urhealth[i]);
end
xD="©blackstone";
addhook("startround","startround1")
function startround1(mode)
	for i=1, 32 do
		urlevel[i]=1;
		urkills[i]=3;
		urhealth[i]=250;
		parse("setmaxhealth "..i.." "..urhealth[i]);
	end
end
addhook("spawn","spawn1")
function spawn1(id)
	if (player(id,"score")>urkills[id]) then
		urkills[id]=urkills[id]+1;
		urlevel[id]=urlevel[id]+1;
		urhealth[id]=urhealth[id]-5;
	end
	parse("setmaxhealth "..id.." "..urhealth[id]);
	parse("hudtxt2 "..id.." 0 \"©180200220Level: "..urlevel[id].." "..xD.."\" 320 30 0");
end
das forum ist schließelich ne hilfe und nicht ne art "lua"-kaufhaus *machen sie mir bitte ein script mit eis oben drauf, ich hol es morgen ab* xP
name:ct
trigger:-
name:t
trigger:-
name:-
trigger:ct,t
name:-
trigger:ct/t(jenachdem wer als erster den Spawnpoint haben soll)