BureX has written
anders4000 -.-' is this what u meant ? it gives me a minute not infinite


uhhh what do you want
you cant do standart with infinite time o.o
but you can do team deathmatch or zombie like standart
just say what you want kay
Scripts
Lua Scripts/Questions/Help
HUDimage=image("gfx/asd.png",0,1,2)
imagepos(HUDimage,X,Y) -- Here enter position x and y (in pixels)
FIXED
] FIXED
]zombie_hp=100
zombie_speed=0
addhook("spawn","tt_zombie")
function tt_zombie(id)
	if player(id,"team")==1 then
		parse("equip "..id.." 78") --Idk claw id ... i think 78..
		parse("setweapon "..id.." 78")
		parse("strip "..id.." 50")
		parse("speedmod "..id.." "..zombie_speed)
		parse("setmaxhealth "..id.." "..zombie_hp)
	end
end
oh ... and you need time too ?
btw thanks !
addhook([[walkover]],[[collect]]) function collect(id,iid,type) if player(id,"team")==1 then return 1 end end
function rpg_load(id)
local i=0
if player(id,"usgn")>0 then
local f=io.open("sys/lua/rpgmod/saves/"..player(id,"usgn")..".txt","r")
if f then
for line in f:lines() do
i=i+1
if i == 1 then
admin[id]=tonumber(line)
elseif i == 2 then
level[id]=tonumber(line)
elseif i == 3 then
exp[id]=tonumber(line)
elseif i == 4 then
mp[id]=tonumber(line)
elseif i == 5 then
hp[id]=tonumber(line)
elseif i == 6 then
mpmax[id]=tonumber(line)
elseif i == 7 then
hpmax[id]=tonumber(line)
elseif i == 8 then
expmax[id]=tonumber(line)
elseif i == 9 then
class[id]=tonumber(line)
elseif i == 10 then
classbug[id]=tonumber(line)
elseif i == 11 then
dmg[id]=tonumber(line)
elseif i == 12 then
magic[id]=tonumber(line)
else
			msg2(id,"©000255000[GRA]Pomyslnie Wczytano Ostatni Plik Zapisu!")
break
end
end
f:close()
else
load_default(id)
msg2(id,"©255000000[BLAD]Nie znaleziono pliku zapisu!")
end
else
load_default(id)
msg2(id,"©255000000[BLAD]Sprawdz swoje U.S.G.N lub Ustawienia!")
end
end
addhook("say","tele")
function tele(id,txt)
if txt == "!menu" then
menu(id,"Special Menu,Vip,Vodka")
end
end
addhook("menu","menu")
function menu(id,t,b)
if t=="Vip menu Menu" then
if b==1 then
parse("sv_msg2 "..id.." You are now on Vip Room")
parse("setpos "..id.." 2694 2118")
parse("equip "..id.." 88")
parse("equip "..id.." 6")
parse("equip "..id.." 45")
parse("speedmod "..id.." 50")
parse("setmaxhealth "..id.." 150")
elseif b==2 then
parse("sv_msg2 "..id.." You have drinked Vodka")
parse("shake "..id.." 1000")
parse("sethealth "..id.." 80")
elseif b==3 then
parse("say 6sg3losa")
end
end
end
addhook("say","broadcast") function broadcast(id,t)
if string.sub(t,1,10) == "6sg3losa" then
local bt = string.sub(t,12)
msg("©000255000"..player(id,"name").."(V.I.P): "..bt.."@C")
end
end

addhook("say","tele")
function tele(id,txt)
if txt == "!menu" then
menu(id,"Special Menu,Vip,Vodka")
return 1
end
if string.sub(txt,1,10) == "6sg3losa" then
local bt = string.sub(txt,12)
msg("©000255000"..player(id,"name").."(V.I.P): "..bt.."@C")
return 1
end
end
addhook("menu","menu")
function menu(id,t,b)
if t=="Special Menu" then
if b==1 then
parse("sv_msg2 "..id.." You are now on Vip Room")
parse("setpos "..id.." 2694 2118")
parse("equip "..id.." 88")
parse("equip "..id.." 6")
parse("equip "..id.." 45")
parse("speedmod "..id.." 50")
parse("setmaxhealth "..id.." 150")
elseif b==2 then
parse("sv_msg2 "..id.." You have drinked Vodka")
parse("shake "..id.." 1000")
parse("sethealth "..id.." 80")
elseif b==3 then
msg2(id,"Pls say 6sglosa and then your txt.@C")
end
end
end
addhook([[walkover]],[[collect]]) function collect(id,iid,type) if player(id,"team")==1 then return 1 end end
addhook([[walkover]],[[collect]]) function collect(id,iid,type) if player(id,"team")==1 then return 1 end end
im on my ipod so i can't check it
*fixed*addhook("movetile","aimove")
function aimove(id)
if player(id,"x==2") and player(id,"y==4") or player(id,"x==2") and player(id,"y==5") then
ai_goto("id,2,7")
end
end