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Englisch CS2D Trigger

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alt CS2D Trigger

silence_shadow
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If The Name Of The DynamicWall (DynWall) For Example "sdoor" And There Is No Trigger_Use,Trigger_Move,Trigger_Once Could It Be Triggered By Chat Like Typing "/trigger sdoor" Or Should It Be "/sdoor". Or Was It Even Possible.Pls Help Me!Im Really Confused.I Tried Everything I Can Do Like Looking In The Editor But There Is Any Trigger That I Found.But Ppl Can Still Open The Door W/O Any Trigger_Use,Trigger_Move Or Trigger_Start

alt Door trigger

KimKat
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Admirdee hat geschrieben
you can't open door with typing,
it must be use or hit
Otherwise you can add this to the map "trigger_start" and also a "func_delay" so you delay the door opening or closing, depends if the "door"(func_dynwall) is activated at start or not via the trigger_start.

Code example:

Func_DynWall
(name "door")
This will set the entity name as door.

Trigger_Start
(name="start" trigger="door, door_delay")
Door is not shown at start and will be activated through the delay.

Func_Delay
(name="door_delay" trigger="door, door_close_delay" delay="15")
15 seconds delay for door to open at start.

Optional
Func_Delay
(name="door_close_delay" trigger="door" delay="75")
Door will close one minute after triggered by the door_delay.

alt Re: CS2D Trigger

DC
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can be done with Lua + Say Hook + parse('trigger "sdoor"')

as Server you can always use the trigger command.
cs2d cmd trigger
console: trigger sdoor
chat: /trigger sdoor

alt Re: CS2D Trigger

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OMG!!! That Was Very Helpful,DC Thank You So Much!

Admirdee hat geschrieben
you can't open door with typing,
it must be use or hit

Yes It Can DC Already Said It

KimKat hat geschrieben
Otherwise you can add this to the map "trigger_start" and also a "func_delay" so you delay the door opening or closing, depends if the "door"(func_dynwall) is activated at start or not via the trigger_start.

Code example:

Func_DynWall
(name "door")
This will set the entity name as door.

Trigger_Start
(name="start" trigger="door, door_delay")
Door is not shown at start and will be activated through the delay.

Func_Delay
(name="door_delay" trigger="door, door_close_delay" delay="15")
15 seconds delay for door to open at start.

Optional
Func_Delay
(name="door_close_delay" trigger="door" delay="75")
Door will close one minute after triggered by the door_delay.

And I Know Those Things I've Been Making Maps For So Looong!

DC hat geschrieben
can be done with Lua + Say Hook + parse('trigger "sdoor"')

as Server you can always use the trigger command.
trigger
console: trigger sdoor
chat: /trigger sdoor

I Got Another Question:
How About If Im Not A Server But I Know The Rcon Can It Still Be Trigger In Console Like "rcon trigger sdoor" ?
1× editiert, zuletzt 18.05.09 05:01:23

alt Re: CS2D Trigger

DC
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yes of course. you can execute EVERY command as server when you have rcon access.
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