Forum
CS2D General CS2D TriggerCS2D Trigger
6 Antworten 1
it must be use or hit
Admirdee hat geschrieben
Otherwise you can add this to the map "trigger_start" and also a "func_delay" so you delay the door opening or closing, depends if the "door"(func_dynwall) is activated at start or not via the trigger_start.you can't open door with typing,
it must be use or hit
it must be use or hit
Code example:
Func_DynWall
(name "door")
This will set the entity name as door.
Trigger_Start
(name="start" trigger="door, door_delay")
Door is not shown at start and will be activated through the delay.
Func_Delay
(name="door_delay" trigger="door, door_close_delay" delay="15")
15 seconds delay for door to open at start.
Optional
Func_Delay
(name="door_close_delay" trigger="door" delay="75")
Door will close one minute after triggered by the door_delay.
as Server you can always use the trigger command.
trigger
console: trigger sdoor
chat: /trigger sdoor
Admirdee hat geschrieben
you can't open door with typing,
it must be use or hit
it must be use or hit
Yes It Can DC Already Said It
KimKat hat geschrieben
Otherwise you can add this to the map "trigger_start" and also a "func_delay" so you delay the door opening or closing, depends if the "door"(func_dynwall) is activated at start or not via the trigger_start.
Code example:
Func_DynWall
(name "door")
This will set the entity name as door.
Trigger_Start
(name="start" trigger="door, door_delay")
Door is not shown at start and will be activated through the delay.
Func_Delay
(name="door_delay" trigger="door, door_close_delay" delay="15")
15 seconds delay for door to open at start.
Optional
Func_Delay
(name="door_close_delay" trigger="door" delay="75")
Door will close one minute after triggered by the door_delay.
Code example:
Func_DynWall
(name "door")
This will set the entity name as door.
Trigger_Start
(name="start" trigger="door, door_delay")
Door is not shown at start and will be activated through the delay.
Func_Delay
(name="door_delay" trigger="door, door_close_delay" delay="15")
15 seconds delay for door to open at start.
Optional
Func_Delay
(name="door_close_delay" trigger="door" delay="75")
Door will close one minute after triggered by the door_delay.
And I Know Those Things I've Been Making Maps For So Looong!
DC hat geschrieben
can be done with Lua + Say Hook + parse('trigger "sdoor"')
as Server you can always use the trigger command.
trigger
console: trigger sdoor
chat: /trigger sdoor
as Server you can always use the trigger command.
trigger
console: trigger sdoor
chat: /trigger sdoor
I Got Another Question:
How About If Im Not A Server But I Know The Rcon Can It Still Be Trigger In Console Like "rcon trigger sdoor" ?
1× editiert, zuletzt 18.05.09 05:01:23
1