What do YOU think should be in next release of CC?
201 replies i would like to see a real time gamemode were every player controls one player at one time. Would be something new for gamers

Oh cmon, you must be add personal skins for CC, and it will be perfect. OH CMOON, DC YOU CAN MAKE IT.
I think i will make a superpack for CC if you will do it.
Think it, everyone has got their own players. Speciality rocks!
I think i will make a superpack for CC if you will do it.
Think it, everyone has got their own players. Speciality rocks!
Now, this pic could mean three things.
- DC likes to play CC
- DC is making a new version =O ?
- DC clicked on the wrong game.
(Personally I think it's the third xP)
- DC likes to play CC
- DC is making a new version =O ?
- DC clicked on the wrong game.
(Personally I think it's the third xP)
edited 2×, last 09.04.11 04:39:29 pm
DC said that realtime doesnt go
cause its a pixel game.
But could multiplayer be without destructible environment so it works?
The game would be awesome(in realtime) someone uses a mortar for ranged attack few snipers from a building and few smg and nades in attack

But could multiplayer be without destructible environment so it works?
The game would be awesome(in realtime) someone uses a mortar for ranged attack few snipers from a building and few smg and nades in attack
edited 1×, last 09.04.11 05:24:04 pm
DC has written:
@Yates: no, it's actually the first and the second one 

Fingers crossed for an alpha 0.0.2.6 within the next 4 months.

@TheOn1yLefT:
no. the pixel thing is only about joining the game after it has been started. real-time is not possible because of the underlying principle of keeping everything synchronized and sending only the keystrokes. the whole game engine and the whole Lua weapon system is based on this principle. real-time stuff will not happen.
no. the pixel thing is only about joining the game after it has been started. real-time is not possible because of the underlying principle of keeping everything synchronized and sending only the keystrokes. the whole game engine and the whole Lua weapon system is based on this principle. real-time stuff will not happen.
FLAAAASHBBAAACCK
Actuly, I think that would be something CC could use, Worms has one. Although I would think it would be a nightmare to code one for the AI...Anyway...I'd like to see a holy handgernade too! Worms has that too!
Tobchen has written:
My ninja rope!
Preview: Carnage Contest - Ninja Rope
Preview: Carnage Contest - Ninja Rope
Actuly, I think that would be something CC could use, Worms has one. Although I would think it would be a nightmare to code one for the AI...Anyway...I'd like to see a holy handgernade too! Worms has that too!

Carnage Contest has the diabolic grenade instead of the "holy handgrenade". I'm not going to copy such a special weapon 1:1. that would be poor. Tobi's rope is part of the next version although it has some glitches and doesn't have exactly the same physics as the worms ninja rope.
DC how about adding an in game file browser?
so the game won't have to minimize to desktop and back to CC (repeating it until the browser appears)
I believe some people don't have godly comps (I'm one of them currently) and it makes creating weapon sets kinds irritating.......
And New weps and bugfixes, as always
so the game won't have to minimize to desktop and back to CC (repeating it until the browser appears)
I believe some people don't have godly comps (I'm one of them currently) and it makes creating weapon sets kinds irritating.......
And New weps and bugfixes, as always
I'm Yer Local Camper
Fall Lovin has written:
so the game won't have to minimize to desktop and back to CC (repeating it until the browser appears)
Use window mode

Its awesome for wep making
yeah... of course you should use windowed mode (or 2 monitors) if you are developing weapons. there is no way around that.
I really don't see any reason to add a game file browser.
I really don't see any reason to add a game file browser.
I think this has been suggested lots of times, but I seriously think the Editor needs improvements... the most important of them is: adding entities!
Don't need complex ones like CS2D, just the basic and essential such as spawn points (there could be a option to choose random spawning too), weather and sprites. That's all.
Don't need complex ones like CS2D, just the basic and essential such as spawn points (there could be a option to choose random spawning too), weather and sprites. That's all.

So it does...Well I have played/updated the game in a while so, sorry. but, here my next requst...an actual release, but your working on Stranded III, Take all the time you need
Now about that rope...Its fine if the physics arent the same, but thats what would seprate Carnage Contest from Worms.

Now about that rope...Its fine if the physics arent the same, but thats what would seprate Carnage Contest from Worms.
Maybe DC could add the options menu when you are inside a server (or at least the video/audio settings). I like to listen my music but I don't want to disconnect from a server to reduce the game sound.
A random fact: DC released Carnage Contest alpha 0.0.2.5 on my birthday
and I hadn't noticed
A random fact: DC released Carnage Contest alpha 0.0.2.5 on my birthday

Should I come back and make one last map for CS2D?
The time i played Carnage Contest it had something like 2 or 3 servers... is that different now? There is more servers on (without password)?
I liked the game a bit, but without servers it sucks.
I liked the game a bit, but without servers it sucks.
Couldn't you use the multiplayer code from cs2d and use it on CC?
Another Day Another Shitload Of Shit

Couldn't you use the multiplayer code from cs2d and use it on CC?
thats 2 different games

and what the point ? MP is allready works in CC, so why he should ?