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old Mapping help? :O

Pwncookies
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Im making a new map, (Deathrun) for my own use, maybe if i get to fix my server not appearing on the serverlist problem im going to put it online x).

Anyways,I'd like to know how to make the sprites appear only when triggered?

I tried editing a map that triggers sprites to figure out by myself, but they have the 30 weather snow, which closes my Cs2d. xDD

thank you
Ps- Sorry for my bad english, im from C.A

old Re: Mapping help? :O

DC
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triggering always works the same way:

• give the entity you want to trigger a name (in your case the sprite)

• enter this name in the trigger field of the entity which triggers your sprite (a trigger_use for example)

if you want a sprite to be hidden from beginning: use trigger_start as trigger. it will hide your sprite instantly.
edited 1×, last 26.07.10 01:20:49 am

old Re: Mapping help? :O

Yorty
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Enter a name for the sprite like "sprite1". Have a start trigger with "sprite1" in the trigger box, so it doesn't show from the start. Then it will show when triggered. If you're doing the "snow protection", just have a shitload of snow entities, all with some complex name like a password. Have a lua script that triggers them all when the server starts up, so they don't appear.

old Thank you

Pwncookies
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Thank you both for the fast response, now i can continue making the map xP

-thread closed-
(If i can do this o.o)

old Re: Mapping help? :O

StirlizZ-Fapicon
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Snow Protection - bad way to hide map from thiefes (`cause imma cracked escape del virus 2). Better make msg somewhere outside the map.
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