English What CS2D should have in 0119 sometime...

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22.11.10 06:31:51 pm
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Loooser
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i want to have turrets i can script my own because sometimes i want to use turrets for something else
IMG:http://i45.tinypic.com/saus1e.jpg
22.11.10 06:56:37 pm
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Surplus
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Loooser, we have turrets allready -.-
22.11.10 07:11:32 pm
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Yorty
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We don't need new weapons, we need commands to change ALL the values of current weapons, including name.
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"Give a small boy a hammer, and he will find that everything he encounters needs pounding."
22.11.10 08:36:11 pm
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Yasday
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@tiiger87 omg read his post
he wants to script his own turrets
22.11.10 08:55:01 pm
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HaRe
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loooser has written:
i want to have turrets i can script my own because sometimes i want to use turrets for something else


u can do it with script, but it will be hard.
w0w im so eXotiK
22.11.10 09:01:22 pm
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Time
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Quote:
We don't need new weapons, we need commands to change ALL the values of current weapons, including name.


And that is not going to happen considering DC's reactions.
Currently hope is all we've got.
IMG:https://sc-cdn.scaleengine.net/i/3a137042de3c79a4d3c69b1f036866e92.jpg
23.11.10 03:44:02 pm
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Loooser
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sorry guys i ment we need turrets were you can change the behavior by scripting (like the bots in this version)
by the way could you please add the flashed parameter for the player function:
Code:
1
player(id,"flashed")
edited 1×, last 23.11.10 05:10:00 pm
IMG:http://i45.tinypic.com/saus1e.jpg
24.11.10 12:48:02 am
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Pcmaster or Oito
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•4 skins for zombies
•CT and T is human in zombie mod
•Physical in some objects
•Dead bodies
•Crouch to use obstacles as cover
•New weapon: Minigun
•CS 1.6 weapon acurracy
I remember CS2D in 2009-2010...
24.11.10 12:57:22 am
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DeltaSigma
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• The Zombie bots in CS2D should be able to destroy player buildings, like turrets, walls, dispensers.
The current bots are stupid.
24.11.10 11:41:08 am
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Danikah
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• A "weapon" that heals instead of hurts. So like that "weapon" in TF2, the one being holded by that medic(?).
24.11.10 02:15:48 pm
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BlazingStan
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I think its a good idea to make env_item "upgrade"
Add weapon bullets
example- Bullets
[30]-[90]

And some new armors (like speed + 5;gaining ammo every 1 min or something like this)

Sry for bad eng
edited 1×, last 24.11.10 02:29:20 pm
24.11.10 02:34:03 pm
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Chex
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Danikah has written:
• A "weapon" that heals instead of hurts. So like that "weapon" in TF2, the one being holded by that medic(?).

You can use a console command.

mp_wpndmg "nameOfWeapon" negativeNumber
Easy.
Who needs a sig?
24.11.10 03:31:42 pm
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Loooser
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better would be a weapon that heals friends and hurts enemys
IMG:http://i45.tinypic.com/saus1e.jpg
24.11.10 04:28:29 pm
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Danikah
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Arcas has written:
Danikah has written:
• A "weapon" that heals instead of hurts. So like that "weapon" in TF2, the one being holded by that medic(?).

You can use a console command.

mp_wpndmg "nameOfWeapon" negativeNumber
Easy.

I mean, a normal, not modified weapon with a new graphics, sounds and like that.
24.11.10 07:11:01 pm
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Trotskygrad
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I agree with yorty, ability to change weapon values for every weapon, dispersion, RoF, ammoin, ammocap, etc.

Also, add changeable limits for how many grenades and mines you can hold.

Also perhaps add knockback to weapons in a non-lua way, as a variable to weapons.

Perhaps weapons that have a delayed effect, such as a tranquilizer gun, a infected knife.

Maybe filling the remainder of the itemids with "generic guns", "generic pickups" and "generic grenades" would be nice, to allow us to create and skin our own weapons and grenades.

Also perhaps let us specify WHAT a turret attacks when we make it, some sort of fire control mechanism.

Here have a cookie. cookie
24.11.10 08:05:26 pm
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LucianHeart
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maybe it should turn the elite into the dual elites and make a special pose for it or make a new weapon like blade launcher and i also think it should have a crouch button for ctrl for better accuracy and maybe making a turret that you can manually control
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26.11.10 04:40:14 pm
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Trotskygrad
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LucianHeart has written:
maybe it should turn the elite into the dual elites and make a special pose for it or make a new weapon like blade launcher and i also think it should have a crouch button for ctrl for better accuracy and maybe making a turret that you can manually control


elite to dual elite has been rejected already.
26.11.10 06:30:48 pm
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Infinite Rain
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I think need add jump or duck!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
26.11.10 07:10:10 pm
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Refresh
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factis699 has written:
I think need add jump or duck!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!

1. Jump and duck? Its called cs 1.6
2. I don't think we need a kamikaze... for cs2d? I think it would be removed on every building server...
26.11.10 07:14:05 pm
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Trotskygrad
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Refresh has written:
factis699 has written:
I think need add jump or duck!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!

1. Jump and duck? Its called cs 1.6
2. I don't think we need a kamikaze... for cs2d? I think it would be removed on every building server...


This:

Also weapon turrets would be nice, a turret that fires the same ammo as the weapon you built it over.
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