Deleted Posts
1,685 replies
mute system
if someone say to you something bad mute him from menu > playrs (left click on player name) > mute from chat
if someone say to you something bad mute him from menu > playrs (left click on player name) > mute from chat
yep, i dont know why this wasnt added yet
the round ends when every team member is dead. Do you really want me to change this setting for the sake of beeing able to have free look for those 3-5 sec between the death of the last team member and the beginning of the next round?

[Delete it, please]
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV

DC, >>PLEASE<< read this.
It's impossible to detect, menu closing. (Only possible if you pressed 0)
add something like: if button == -1 then (on closing window (ESC/Pressing "X" button))
It's impossible to detect, menu closing. (Only possible if you pressed 0)
add something like: if button == -1 then (on closing window (ESC/Pressing "X" button))

button: id of button. 1-9 or 0 for cancel and X (closing)
Code:
1
if button == X then
I think.
@
Suprise:
It's not working.

It's not working.
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV

I'm pretty sure it was;
Code:
1
if button == "x" then
Probably was but no anymore. Closing the menu triggers 0, but pressing ESC does nothing.
Code:
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addhook("say", "say")
function say(id, message)
menu(id, "hello,1,2,3,4")
end
addhook("menu", "menu_hook")
function menu_hook(id, title, btn)
msg(title .. " btn: " .. btn)
end
function say(id, message)
menu(id, "hello,1,2,3,4")
end
addhook("menu", "menu_hook")
function menu_hook(id, title, btn)
msg(title .. " btn: " .. btn)
end
Software has no limits.

Unique reload sounds for every weapon would be nice.

*edit* Disregard that,



edited 1×, last 21.10.12 01:15:23 pm
All posts generated by this user derives from consensus. Upcoming project after the Halo weapons series: Mass Effect "50 shades of DC" - Analkisses#1

Image Add support for Serverinfos
God no, I won't like to see serverlist, filled with random images (especially turkish one).
EDIT: I ment serverinfos too, I just wrote something different. Fuck my keyboard.
edited 1×, last 21.10.12 02:07:44 pm

Unique zooming sound for every gun with scope and unique scope gfx.
That however is a great idea - I've already seen it suggested, but it'd certainly fix up being able to have multiple scopes for different weapons. It'd look quite cool!
Perhaps even the aim cursor replaced with unique aim cursors per weapon? And while in menu mode the cursor would be a mouse and not crosshairs?
All posts generated by this user derives from consensus. Upcoming project after the Halo weapons series: Mass Effect "50 shades of DC" - Analkisses#1


Image Add support for Serverinfos
God no, I won't like to see serverlist, filled with random images (especially turkish one).
i mean image add support for serverinfos =F1 Server Action
like Counter-Strike Series MOTD
Kgb2d Community - Since 2012
-I know it is forbidden to ask, but, please, PLEASE, we want attachments for weapons.
-Moar GAMEMODES!
-Scopes... I mean, AUG has different, AWP has different,
blabla has different scopes.
-A good idea, ''poison syringe''. When stabbed, will poison the target.
-Darkness, and Lighter with Fuel. You'll walk around darkness, and you will use your lighter. Will be great for zombie/adventure/dark-area maps.
-Scopes don't make sense. When I zoom, I think I need to see further.. (I mean I NEED TO SEE AWAY, like I see 20m away of me, I need to see 30m away of me when I zoom)
-Upgraded stealth suit. Seriously, every one can see you with no concentration spent. A stealth suit that makes you %100 invisible , but when you shoot, you become visible, after you shoot, suit waits 2 seconds, then re-invisible again.
-Turrets in different versions. Flamethrower, missile thrower (lonnng reload) , arrow thrower (I took an arrow to the knee, lol skyrim reference), and blahblah
- - - - - - - - I hope I gave good ideas. - - - - - - - -
-Moar GAMEMODES!
-Scopes... I mean, AUG has different, AWP has different,
blabla has different scopes.
-A good idea, ''poison syringe''. When stabbed, will poison the target.
-Darkness, and Lighter with Fuel. You'll walk around darkness, and you will use your lighter. Will be great for zombie/adventure/dark-area maps.
-Scopes don't make sense. When I zoom, I think I need to see further.. (I mean I NEED TO SEE AWAY, like I see 20m away of me, I need to see 30m away of me when I zoom)
-Upgraded stealth suit. Seriously, every one can see you with no concentration spent. A stealth suit that makes you %100 invisible , but when you shoot, you become visible, after you shoot, suit waits 2 seconds, then re-invisible again.
-Turrets in different versions. Flamethrower, missile thrower (lonnng reload) , arrow thrower (I took an arrow to the knee, lol skyrim reference), and blahblah
- - - - - - - - I hope I gave good ideas. - - - - - - - -
I'm Julia. I always tried to make maps, I always failed. Trolls always broke my heart giving negative comments. They didn't think positive. I never succeed to make a good map. I never did. Then I met a nice person named BcY. He's only I love.
Admin/mod comment:
Sorry, but no, you didn't. /Engi This is what I think about new moderators:
Admin/mod comment:
