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old Re: Beta 0.1.2.0 Suggestions & Ideas

hobo man445
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not really, portal gun >.>...
i think there should be some wepaons only equiped after some single player missions
like this gun shooting electricity 10-30 dmg a second
need to reload after 1shot

etc.. i think cs2d should be something like cs 1.6
and hlf2

old Re: Beta 0.1.2.0 Suggestions & Ideas

Z-
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user hobo man445 has written
not really, portal gun >.>...
i think there should be some wepaons only equiped after some single player missions
i think cs2d should be something like cs 1.6
and hlf2


singleplayer missions wtf???

hl2 is not cs... why woud cs2d be like it? just cuse theres a bot or 2 from hl doenst mean there needs to be hl crap in the game.. hence the name..
Spoiler >


adding 2 much stupid guns wud make the game very "childish" and then there will be rage of immature kids here... and Yates would be taking care of them? you wouldnt want to do that to him. would you?

old Re: Beta 0.1.2.0 Suggestions & Ideas

Majatek
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user Jela331 has written
Counter Strike 2D should be copy of CS 1.6
I cant believe those ideas and shit -.-

Good luck copying a 3D game in 2D!

Besides, CS2D already has (without the need for others ideas or input prior to its release) much more than CS 1.6, including building, zombies, etc.

old Re: Beta 0.1.2.0 Suggestions & Ideas

if
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user Jela331 has written
@RamboFox
Yea,but people only play construction,zombies,deathmatch.
Never standard maps.

People still play standard match,just less servers hosting it.

old Scout

Mapper100
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IN real counter strike 1.6 scout haves munition;: 10/90 adjust this bcuz haves 60!!

old New Systems

foxfire
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An achievement system is a good idea, but if they use cheat commands, the achievements get disabled...
Can apply passwords in the maps to prevent certain people.
M4A1 with silencer don't change anything, it better to put the silencer with a higher precision, however with less damage and reach.
A system that counts how many kills, deaths, etc. the player have.
edited 3×, last 19.09.11 03:22:49 am

old Re: Beta 0.1.2.0 Suggestions & Ideas

sixpack
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I made an achievement script for a CAN Jailbreak server. Still got the code it can be adjusted to work on cs2d but needs a lot of work (come up with your own achievements)

old Re: Beta 0.1.2.0 Suggestions & Ideas

Jarxo
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In my opinion, I think some cool updates would be new weapons, like g36c, ak-74u, .44 Magnum, etc.

I would enjoy CS2D more if it had more weapons to choose from.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Alistaire
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Me, but a lil time before has written
PLEASE make a "Standard" scope image AND additional images you can add yourself, like "AugScope.bmp" and "ScoutScope.bmp"

It'd make my day


That.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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user Alistaire has written
Me, but a lil time before has written
PLEASE make a "Standard" scope image AND additional images you can add yourself, like "AugScope.bmp" and "ScoutScope.bmp"

It'd make my day


That.


I second. :D, multiple scope images would be nice.

old Re: Beta 0.1.2.0 Suggestions & Ideas

DevGru
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In the next version, I think players should see other player's skins ( except for npc flags and tiles ) and hear the sound files of other player's weapons.

Also Soldiers shouldn't be an NPC, It should have its own entity like env_soldier and you can choose what weapon they have on the properties settings.

Add new NPCs like methogical or extinct creatures like western dragons, Megalodon ( Giant shark lived on Earth million years ago. ), or a pokemons.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Relapse
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Next version: disable gas grenade so it doesn't affect teammates when friendlyfire is off. Same goes for molotov cocktail.

It doesn't quite make any sense how a regular grenade doesn't affect teammates but gas grenades do?
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