Forum

> > CS2D > Maps/Editor > Possibility to trigger Infinite items
Forums overviewCS2D overview Maps/Editor overviewLog in to reply

English Possibility to trigger Infinite items

5 replies
To the start Previous 1 Next To the start

old Possibility to trigger Infinite items

Alistaire
User Off Offline

Quote
Thread closed - Problem solved.
Spoiler >
edited 4×, last 14.07.11 05:32:18 pm

old Re: Possibility to trigger Infinite items

CoDZombies
User Off Offline

Quote
I think it would be something like this:

START
-
-la

DELAY -3 seconds
-las
-ag

ONCE
-la
-las

ITEM
-ag

Thats what i saw on fizzykils zombie maps - thats how he doess the levels - might work for this.

old Re: Possibility to trigger Infinite items

Alistaire
User Off Offline

Quote
I'm trying to make an infinite item spawner which can be triggered (Context: A countdown which makes infinite weapons appear, like here, at the 7 seconds mark)

user CoDZombies has written
I think it would be something like this:

START
-
-la

DELAY -3 seconds
-las
-ag

ONCE
-la
-las

ITEM
-ag

Thats what i saw on fizzykils zombie maps - thats how he doess the levels - might work for this.


Lol that's to make an item triggered once. I want it to be triggered twice.

old Re: Possibility to trigger Infinite items

Alistaire
User Off Offline

Quote
user Yates has written
Twice or more, right? It's possible. A lot of RP maps use it.


Yea but not for unlimited items.

----

I'm so bored that I'm making a tutorial on this problem

Tutorial: Triggering infinite items

> Method 1#
     - Place an item called "item". Set its "Spawn:" to "On trigger only"
     - Place a trigger_start and make it trigger "timer, item"
     - Place a trigger_delay, call it "timer" and make it trigger "itemloop" after 10 seconds
     - Place another trigger_delay, call it "itemloop" and make it trigger "item, itemloop2" instantly
     - Place anóther trigger_delay, call it "itemloop2", make it trigger either "itemloop, item" or "itemloop"

You can't trigger an infinite item spawn twice, so I made my own; it spawns items everytime the item is taken, with minimal lag.

Hope this helps! (Oh wait, it's my own problem)
edited 2×, last 14.07.11 05:38:18 pm
To the start Previous 1 Next To the start
Log in to reply Maps/Editor overviewCS2D overviewForums overview