English blocks on each other

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26.07.11 01:30:08 pm
amstel bier9
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hi there people,

i was wondering if there is a script to place 2 blocks on each other (like in minecraft)
so when you mine the upper one, the lower one still stays.

thx already,
and sorry for my bad English.
current project: seasons survivor! done: GTA lienden! done: Ultimate Survival!
27.07.11 08:29:30 pm
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I think it might be possible, using a location finder.

But, it would be a large, and complicated script, that would have to include every block in your minecraft mod, and for sand, it would have to run every sec...
View my models! Also, check out the realistic hunting and rotting meat system in my mod. Lion_Hearted's Mod
27.07.11 08:48:58 pm
Super User
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make a model of a simple cube and divide it into 6 different models, 1 for each side of the cube.

then make your own type of info.
write a script which you write into the global script box of a map which starts an event upon on:start.

when this event is triggered there shall be created plenty of the new infos, in a pattern like the blocks in minecraft.
you can use s2 cmd loop, s2 cmd loop_id, s2 cmd create, s2 cmd setat, s2 cmd rpos and some variables for this.

write a script into the definition file of the info so that when it is created it will create one of each of the different pieces which form a cube together.
use s2 cmd setat to do place the tiles at the info.

then write different scripts into each of these tiles so that a new info is created when it is used and e.g. when using the upper tile of an existing cube the new info for a new cube is created above the already existing cube.
you can do this by using s2 cmd setat and s2 cmd rpos again.
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