what you think about HTM
38 replieswhats that/never played | 50.00% (14) | |
its awsome | 25.00% (7) | |
its ok | 3.57% (1) | |
its boring | 21.43% (6) |
28 votes cast
02.09.11 06:22:34 pm
hi everyone, i was wondering what you people think about HTM (stands for happy town magic)
please comment whats bad in server and i fix it
please comment whats bad in server and i fix it
edited 2×, last 02.09.11 06:48:02 pm
WARNING: Found unknown Windows version: Windows 7
yes we are already on way to fix it, its second top priority at to-do list
spawnkillers now get high penalty
spawnkillers now get high penalty
WARNING: Found unknown Windows version: Windows 7

Advertisements are not allowed..
This is not advertismet.
In my opinion its.... too mutch for cs2D. You should make it less magic more action.


Yeah, the dude even PMed me informing that he removed links and if it was ok. lol.
Real, I didn't understand how to do or how to get anything. So unobvious.. real
"A work of art is the unique result of a unique temperament." - Oscar Wilde
It's totally unlogical and full of spawnkillers. The maps sucks balls and so do the players there.
Some people know how to use the 'magic' and spawnkill the whole place, what's the fun 'bout it?
The graphics and script might be good, but the map + community totally isn't.
Some people know how to use the 'magic' and spawnkill the whole place, what's the fun 'bout it?
The graphics and script might be good, but the map + community totally isn't.
I agree with cuchulainn
People should respect some rules
1 guy throws 15 fireballs a once and kills players
Oh and I hate ''Hungry Grass'' because 75% of my deaths are from grass
People should respect some rules
1 guy throws 15 fireballs a once and kills players
Oh and I hate ''Hungry Grass'' because 75% of my deaths are from grass
ok, and you do know that anti spawn killer system is being built, where currently having contact with many good map makers, as the current map is actually only a test map (the first map made for this lua)
the players are slow i agree, they dont get it, but info technic is improving
where having more monitoring of server, penaltys for spawnkilling and stuff
also, lua is still a little outdated, so magics are slightly unbalanced
we planned to greatly decrease power of explosion and grass currently
the players are slow i agree, they dont get it, but info technic is improving
where having more monitoring of server, penaltys for spawnkilling and stuff
also, lua is still a little outdated, so magics are slightly unbalanced
we planned to greatly decrease power of explosion and grass currently
WARNING: Found unknown Windows version: Windows 7
You should fix the disabled menu bug, you can get negative mana lol.
Also change the map, it's just open space...+ the tiles suck.
Also change the map, it's just open space...+ the tiles suck.
as i said, the map and tile set are you THE first made for this lua, the map was NOT suppose to be in the release, however it was, and we already have contact to around 2 - 3 map maker
also, what disabled menu bug?
also, what disabled menu bug?
WARNING: Found unknown Windows version: Windows 7

where currently having contact with many good map makers
Where's my damn message!? Haha


as i said, the map and tile set are you THE first made for this lua, the map was NOT suppose to be in the release, however it was, and we already have contact to around 2 - 3 map maker
also, what disabled menu bug?
also, what disabled menu bug?
Disabled menu items can still be pressed if you press the slot keys...
(1,2,3..7,8,9)

Disabled menu items can still be pressed if you press the slot keys...
(1,2,3..7,8,9)
(1,2,3..7,8,9)
Don't tell everyone. I want to be the person that suddenly for no reason has all these "spells"