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English Nightvision Framerate Drops

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old Nightvision Framerate Drops

macymagiska112
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One thing that i think DC should improve in next version is the nightvision's layer. Because i think it takes to much cpu power because i ussually get Framerate Drops when i use them.

So i think DC should update the shader and make it less cpu eating but better looking.

old Re: Nightvision Framerate Drops

Alistaire
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user Chingy has written
Maybe he don't know how to edit it? Already thougt about that? Not everybody on the Internet is able to edit pictures.


Everyone with fucking windows is. If he's too stupid to edit an image, how did he create a skin. Thought about that?

Really dude if you don't know how to edit an image you're pretty much stupid.

old Re: Nightvision Framerate Drops

DC
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Shader? LMAO! There is no shader. It simply draws a bright version of that image over your whole screen.
It's impossible to make that even faster (at least when using BlitzMax)! Please get a decent video card if you want to play any games!*

*) EVERY single intel GPU SUCKS HARD!!!

Seriously: Sorry, I really can't help you with that problem!

old Re: Nightvision Framerate Drops

macymagiska112
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user DC has written
Shader? LMAO! There is no shader. It simply draws a bright version of that image over your whole screen.
It's impossible to make that even faster (at least when using BlitzMax)! Please get a decent video card if you want to play any games!*

*) EVERY single intel GPU SUCKS HARD!!!

Seriously: Sorry, I really can't help you with that problem!

*Facepalm*
I didnt mean shader like shader. I meant. Its a picture and if its blinking it is shaded in one way.

old Re: Nightvision Framerate Drops

Alistaire
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user macymagiska112 has written
I didnt mean shader like shader. I meant. Its a picture and if its blinking it is shaded in one way.


Just cut the picture so that it takes less CPU. Or get a better computer, because LAG at NIGHTVISION in a 2D GAME, really!?

old Re: Nightvision Framerate Drops

macymagiska112
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user Alistaire has written
user macymagiska112 has written
I didnt mean shader like shader. I meant. Its a picture and if its blinking it is shaded in one way.


Just cut the picture so that it takes less CPU. Or get a better computer, because LAG at NIGHTVISION in a 2D GAME, really!?

No that wouldnt help. The game will still use the texture in the same way.
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