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old Re: Unreal Software bugs and errors thread

Hajt
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@user DC
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(ints[7]=copy of ints[4] with current rotation applied)
(ints[8]=copy of ints[5] with current rotation applied)
str[0]=additive (0.0-1.0)
str[1]=x offset
str[2]=y offset
str[5]=rotation offset

There is (ints
And also should be strs, not str

old Re: Unreal Software bugs and errors thread

DC
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Ah, I see. Thanks. The brackets around the ints are actually intended because those values are not exposed in the editor and only used to store runtime data. I can change that though. Also changed str to strs.
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