Y.A.T.E.S - Admin Script / Framework
47 replies
Would you be more interested in using Y.A.T.E.S if there were videos about setting it up & coding for it?
Only registered users are allowed to vote
Yes | 70.37% (19) | |
No | 14.81% (4) | |
Maybe, I don't fully understand what it is yet | 14.81% (4) |
27 votes cast
Looks like you've really put some thought into it! That's nice to see when someone this enthusiastic still has motivation to mod this game. Good luck!
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV

HC Admin Scripts more like 101 scripts in 1 file. Admin scripts with map vote system, anti enterace kill, and anti-teleport exit kill.

Cool script. But i think

I have a potato internet

I am sure that you did not read any of what Yates said.
It's more of a "make-your-own-admin-script" than an actual admin script.
It will actually lessen the amount of admin scripts uploaded to the file archive in the future.
Nice one,
Yates: Doing a Admin script for US.de?, haven't seen it, but anyway, this sounds very interesting, then good luck for this ;D.

Include the idea of muting a player for a player. I'm sure that Yank will be okay if you use his lines.
I have just finished testing it on a live server. I have gotten a lot of minor bugs and few major ones. Problem is, I thought people would be smarter and read the help before doing things, this is not negative, it just means I have to add safety and rulesets before you can overwrite things important like the player and group data.
I'll be adding a small memory as well, this way defined things such as player and group data can be reset if something went wrong to a previous state. I expect to see a working version at the end of this week. I might upload that current state for feedback or open a public server for testing, I'm not so sure yet.
I'll be adding a small memory as well, this way defined things such as player and group data can be reset if something went wrong to a previous state. I expect to see a working version at the end of this week. I might upload that current state for feedback or open a public server for testing, I'm not so sure yet.
So, I have just tried the alpha version of the script and it looks amazing so far. The innovative and useful mechanics this script brings are just genius. (Look, there's even an undo system!)
How haven't anyone thought about this before ?
How haven't anyone thought about this before ?
I had an oppurtunity to try this out and I can say this is outstanding. The undo function is great, so if you fuck up you don't really have to be stressed, all can be reverted back.

>posting about own script in other threads
>pygra
>pygra
Pygra has written:
<on-topic-stuff-here>, as in my mod <cool-screenies-of-my-cool-mods-just-check-them-out>
---
I'd like to test it. Or just see a piece of code.

Trust me, I'm an engineer |
DC approved
Super extra mod for CS2D (64), yeah!



I have tried the alpha version of it as well.
It looked amazing, creative and easy to work with.
And I hope the code will not be complicated.
It looked amazing, creative and easy to work with.
And I hope the code will not be complicated.
I don't know what I'm doing with my life.
@
Avo: Pretty sure I still have you on Skype, right? I can setup the server again for testing tonight. I want to get the plugin module working which will be even cooler, enabling/disabling plugins in-game. Can't wait.
Edit: !undo command is brilliant, if you undo a command you can undo the undo command



edited 1×, last 23.12.15 06:56:31 pm
@
Yates: Will it be public or private? I'll would like to see it here in forums! Very awesome script.

weeb
I guess that it would be the only script that could reach the millions of likes, and the billions actually! I would use it on every single server i'll make (not advertising)
Good luck!
Good luck!
weeb
You will only need to use one copy of Y.A.T.E.S to administrate all of your servers. Plugins and data may be different for each server, it's all up to you (that's another beauty of Y.A.T.E.S).
@
Yates: Omg! I really really can't wait for this to get released, It's way the perfect & good script I'll ever seen..

weeb
19.04.16 05:05:09 pm
The first official alpha release is out! Go grab (or git it) it right here:
https://github.com/IvaWonderbush/Y.A.T.E.S
I have updated the original post with more information, please take a few minutes to fully read it to see what Y.A.T.E.S offers!
And as always, I'm all ears for suggestions.
https://github.com/IvaWonderbush/Y.A.T.E.S
I have updated the original post with more information, please take a few minutes to fully read it to see what Y.A.T.E.S offers!
And as always, I'm all ears for suggestions.
This isn't just an administrative tool but rather it has the base functionality of a server framework as well which can be easily utilized. It's quite unique compared to other administrative scripts. I give it a 7/5.
I've been working on the documentation for Y.A.T.E.S, you can view it right here:
http://www.thomasyates.nl/docs
If you feel the need to be a grammar nazi where I was not, or simply want to have the code for certain parts feel free to steal or help me out where I have overlooked things whenever you like:
https://github.com/IvaWonderbush/Y.A.T.E.S-docs
http://www.thomasyates.nl/docs
If you feel the need to be a grammar nazi where I was not, or simply want to have the code for certain parts feel free to steal or help me out where I have overlooked things whenever you like:
https://github.com/IvaWonderbush/Y.A.T.E.S-docs