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-- initial # Start ----------------------------
if Jet == nil then Jet = {} end
Jet.Scripts = {}
Jet.Aargs = {}
Jet.Counter = {}
Jet.Cache = {}
Jet.Ui = {}
Jet.Ui.Paint = {}
Jet.Ui.Shapes = {}
Jet.Ui.Hats = {}
-- initial # End ------------------------------
-- Customize # Start ----------------------------
Hooks_Identifier = '#'
Hooks_Finisher = 'endhook'
-- Customize # Start ----------------------------
-- PreFunctions # Start ----------------------
function initArray(m)
local array={}
for i=1, m do
array[i]=0
end
return array
end
function open_file(path)
local open = io.open
local file = open(path, "rb") -- r read mode and b binary mode
if not file then return nil end
local content = file:read "*a" -- *a or *all reads the whole file
file:close()
return content
end
function save_file(data,path)
io.output(io.open(path,"w+"))
local sv = io.write(data)
io.close()
return sv
end
function csplit(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
function findnth(str, pat)
local array = {}
for i in string.gmatch(str, pat) do
table.insert(array, i)
end
return array
end
function string.replace(text, old, new)
local b,e = text:find(old,1,true)
if b==nil then
return text
else
return text:sub(1,b-1) .. new .. text:sub(e+1)
end
end
function getParams(hook) -- You Can Customize This Part And Set Variables Name What You Want !
ret = nil
if (hook == 'always') then ret = '' end
if (hook == 'attack') then ret = 'id' end
if (hook == 'attack2') then ret = 'id,mode' end
if (hook == 'bombdefuse') then ret = 'id' end
if (hook == 'bombexplode') then ret = 'id,x,y' end
if (hook == 'bombplant') then ret = 'id,x,y' end
if (hook == 'break') then ret = 'x,y,player' end
if (hook == 'build') then ret = 'id,type,x,y,mode,objectid' end
if (hook == 'buildattempt') then ret = 'id,type,x,y,mode' end
if (hook == 'buy') then ret = 'id,weapon' end
if (hook == 'clientdata') then ret = 'id,mode,data1,data2' end
if (hook == 'collect') then ret = 'id,iid,type,ain,a,mode' end
if (hook == 'die') then ret = 'victim,killer,weapon,x,y,killerobjectid' end
if (hook == 'dominate') then ret = 'id,team,x,y' end
if (hook == 'drop') then ret = 'id,iid,type,ain,a,mode,x,y' end
if (hook == 'endround') then ret = 'mode' end
if (hook == 'flagcapture') then ret = 'id,team,x,y' end
if (hook == 'flagtake') then ret = 'id,team,x,y' end
if (hook == 'flashlight') then ret = 'id,state' end
if (hook == 'hit') then ret = 'id,source,weapon,hpdmg,apdmg,rawdmg,objectid' end
if (hook == 'hitzone') then ret = 'imageid,playerid,objectid,weapon,impactx,impacty,damage' end
if (hook == 'hostagerescue') then ret = 'id,x,y' end
if (hook == 'join') then ret = 'id' end
if (hook == 'kill') then ret = 'killer,victim,weapon,x,y,killerobjectid' end
if (hook == 'leave') then ret = 'id,reason' end
if (hook == 'log') then ret = 'text' end
if (hook == 'mapchange') then ret = 'newmap' end
if (hook == 'menu') then ret = 'id,title,button' end
if (hook == 'minute') then ret = '' end
if (hook == 'move') then ret = 'id,x,y,walk' end
if (hook == 'movetile') then ret = 'id,x,y' end
if (hook == 'ms100') then ret = '' end
if (hook == 'name') then ret = 'id,oldname,newname,forced' end
if (hook == 'objectdamage') then ret = 'id,damage,player' end
if (hook == 'objectkill') then ret = 'id,player' end
if (hook == 'objectupgrade') then ret = 'id,player,progress,total' end
if (hook == 'parse') then ret = 'text' end
if (hook == 'projectile') then ret = 'id,weapon,x,y' end
if (hook == 'radio') then ret = 'id,message' end
if (hook == 'rcon') then ret = 'cmds,id,ip,port' end
if (hook == 'reload') then ret = 'id,mode' end
if (hook == 'say') then ret = 'id,message' end
if (hook == 'sayteam') then ret = 'id,message' end
if (hook == 'second') then ret = '' end
if (hook == 'select') then ret = 'id,type,mode' end
if (hook == 'serveraction') then ret = 'id,action' end
if (hook == 'shieldhit') then ret = 'id,source,weapon,attackdirection,attackerobjectid' end
if (hook == 'shutdown') then ret = '' end
if (hook == 'spawn') then ret = 'id' end
if (hook == 'specswitch') then ret = 'id,target' end
if (hook == 'spray') then ret = 'id' end
if (hook == 'startround') then ret = 'mode' end
if (hook == 'startround_prespawn') then ret = 'mode' end
if (hook == 'suicide') then ret = '' end
if (hook == 'team') then ret = 'id,team,look' end
if (hook == 'trigger') then ret = 'trigger,source' end
if (hook == 'triggerentity') then ret = 'x,y' end
if (hook == 'use') then ret = 'id,event,data,x,y' end
if (hook == 'usebutton') then ret = 'id,x,y' end
if (hook == 'vipescape') then ret = 'id,x,y' end
if (hook == 'vote') then ret = 'id,mode,param' end
if (hook == 'walkover') then ret = 'id,iid,type,ain,a,mode' end
return ret
end
-- PreFunctions # End -------------------------
-- Jet Scripting Function Start --------------
function Jread(jet_script)
print("\169046204113[-] Powered By Jet Script")
JetS = csplit(jet_script,Hooks_Identifier)
for _,Hook in pairs(JetS) do
if (csplit(Hook,'%s')[2] ~= nil) then
local Hook_Script = string.match(Hook , "%w+%s+(.-)"..Hooks_Finisher)
------------------------------------------------------------------------------------
local Hook_Call = string.match(Hook , "(.*)%s") --| Ready Name And Arguments For Analyze +
Hook_Call = string.gsub(Hook_Call, "%s+", " ") --|
------------------------------------------------------------------------------------
local Hook_Name = csplit(Hook_Call,' ')[1]
if (Jet.Scripts[Hook_Name] == nil) then Jet.Scripts[Hook_Name] = '' end
if (string.find(Hook_Call, "%[") ~= nil) then Hook_Args = string.match(Hook_Call , "%[(.*)%]") end
------------------------------------------------------------------------------------
local InStringVars = findnth(Hook_Script,'%$([a-zA-Z.]+)') --| Jet Variables +
for _,InStringVar in pairs(InStringVars) do --|
Hook_Script = Hook_Script:gsub("%$"..InStringVar, '"..'..InStringVar..'.."') --|
end --|
------------------------------------------------------------------------------------
------------------------------------------------------------------------------------
local Colors = findnth(Hook_Script,'-(%d%d%d%d%d%d%d%d%d)') --| Jet Color +
for _,Color in pairs(Colors) do --|
Hook_Script = Hook_Script:gsub("-"..Color, '\169'..Color) --|
end --|
------------------------------------------------------------------------------------
------------------------------------------------------------------------------------
local Menus = findnth(Hook_Script,'%(%((.-)%)%)') --| Jet Menu +
for _,Menu in pairs(Menus) do --|
Hook_Script = Hook_Script:replace("(("..Menu.."))", "menu("..Menu..")") --|
end --|
------------------------------------------------------------------------------------
------------------------------------------------------------------------------------
local Prints = findnth(Hook_Script,'>>(.-)<<') --| Jet Print +
for _,Print in pairs(Prints) do --|
Hook_Script = Hook_Script:replace(">>"..Print.."<", "print("..Print..")") --|
end --|
------------------------------------------------------------------------------------
Hook_Script = Hook_Script:gsub("@%(", "Jparse(")
if (Hook_Name ~= 'initial') then
Func_Out = ' '..Hook_Script
Jet.Scripts[Hook_Name] = Func_Out..' '..Jet.Scripts[Hook_Name]
Jet.Aargs[Hook_Name] = Hook_Args
else
Jet.Scripts[Hook_Name] = Hook_Script..' '..Jet.Scripts[Hook_Name]
end
end
end
for Hook,Jet_Script in pairs(Jet.Scripts) do
if (Hook ~= 'initial') then addhook(Hook,'On_'..Hook) end
if (Jet_Script ~= '') then
if (Hook ~='initial') then Jet_Script = 'function '..'On_'..Hook..'('..getParams(Hook)..')'..Jet_Script..' end' end
func = loadstring(Jet_Script)
print(func())
--print('\169255255255------------------------------------------')
--print(Jet_Script)
--print('\169255255255------------------------------------------')
end
end
end
function Jreset()
-------------------------------------------------
Jet.Scripts = {} --| Reset Jet Script +
-------------------------------------------------
end
function Jreload(jet_file)
-------------------------------------------------
Jreset() --|
Jrun(jet_file) --| Reload Jet Script +
-------------------------------------------------
end
function Jrun(jet_file)
Jet.Cache.LastPath = jet_file
-------------------------------------------------
local JetS = open_file(jet_file) --|
local Intact = JetS --| Read Hooks +
-------------------------------------------------
Jread(JetS) -- Run Script
end
-- Jet Scripting Function End ---------
-- Muti Parse Script Start ------------
function Jparse(...)
local cmds = {...}
for i, cmd in ipairs(cmds) do
parse(cmd)
end
end
-- Muti Parse Script End --------------
-- Jet Plugin Script Start ------------
function Plugin(...)
local args = {...}
local Plugin
for i, arg in ipairs(args) do
if (i == 1) then
------------------------------------------------------------------------------
Plugin = open_file('sys/lua/Jets/Plugins/'..arg..'.plg.lua') --| Read Plugin +
------------------------------------------------------------------------------
else
local n = i - 1
Plugin = Plugin:replace("$"..n,arg)
end
end
--print(Plugin)
Jread(Plugin)
end
-- Jet Plugin Script End --------------
-- Ui Script Start --------------------
function Jet.Ui.Clear(name)
------------------------------------------------------------------------------
if (Jet.Ui.Shapes[name] ~= nil) then freeimage(Jet.Ui.Shapes[name][1]) end --| Reset
if (Jet.Ui.Shapes[name] ~= nil) then freeimage(Jet.Ui.Shapes[name][2]) end --|
------------------------------------------------------------------------------
Jet.Ui.Shapes[name] = nil
end
function Jet.Ui.Paint.Rec(name,color,x,y,width,height,border,bcolor,op)
Jet.Ui.Clear(name)
--------------------------------
op = op or 1 --| Ui Set Defaults
bcolor = bcolor or '0,0,0' --|
border = border or 0 --|
--------------------------------
local X_pos = {}
local Y_pos = {}
Jet.Ui.Shapes[name] = {}
local Inner_Offset = border
X_pos[1] = x + (width / 2)
Y_pos[1] = y + (height / 2)
X_pos[2] = x + (width / 2)
Y_pos[2] = y + (height / 2)
local Inner_Width = width - (2 * Inner_Offset)
local Inner_Height = height - (2 * Inner_Offset)
Jet.Ui.Shapes[name][1] = image("gfx/Jet.Ui/Shapes/Cell.bmp",X_pos[1],Y_pos[1],2)
Jet.Ui.Shapes[name][2] = image("gfx/Jet.Ui/Shapes/Cell.bmp",X_pos[2],Y_pos[2],2)
imagescale(Jet.Ui.Shapes[name][1],width,height)
imagescale(Jet.Ui.Shapes[name][2],Inner_Width,Inner_Height)
local Rgb = csplit(bcolor,',')
imagecolor(Jet.Ui.Shapes[name][1],Rgb[1],Rgb[2],Rgb[3])
Rgb = csplit(color,',')
imagecolor(Jet.Ui.Shapes[name][2],Rgb[1],Rgb[2],Rgb[3])
imagealpha(Jet.Ui.Shapes[name][1],op)
imagealpha(Jet.Ui.Shapes[name][2],op)
return Jet.Ui.Shapes[name]
end
function Jet.Ui.Paint.Cir(name,color,x,y,width,height,border,bcolor,op)
Jet.Ui.Clear(name)
--------------------------------
op = op or 1 --| Ui Set Defaults
bcolor = bcolor or '0,0,0' --|
border = border or 0 --|
--------------------------------
local X_pos = {}
local Y_pos = {}
Jet.Ui.Shapes[name] = {}
local Inner_Offset = border
X_pos[1] = x + (width / 2)
Y_pos[1] = y + (height / 2)
X_pos[2] = x + (width / 2)
Y_pos[2] = y + (height / 2)
local Inner_Width = (width - 2 * Inner_Offset) / 300
local Inner_Height = (height - 2 * Inner_Offset) / 300
width = (width / 300)
height = (height / 300)
Jet.Ui.Shapes[name][1] = image("gfx/Jet.Ui/Shapes/Circ.png",X_pos[1],Y_pos[1],2)
Jet.Ui.Shapes[name][2] = image("gfx/Jet.Ui/Shapes/Circ.png",X_pos[2],Y_pos[2],2)
imagescale(Jet.Ui.Shapes[name][1],width,height)
imagescale(Jet.Ui.Shapes[name][2],Inner_Width,Inner_Height)
local Rgb = csplit(bcolor,',')
imagecolor(Jet.Ui.Shapes[name][1],Rgb[1],Rgb[2],Rgb[3])
Rgb = csplit(color,',')
imagecolor(Jet.Ui.Shapes[name][2],Rgb[1],Rgb[2],Rgb[3])
imagealpha(Jet.Ui.Shapes[name][1],op)
imagealpha(Jet.Ui.Shapes[name][2],op)
return Jet.Ui.Shapes[name]
end
--[[
function Jet.Ui.Progress(name,color1,color2,x,y,width,height,border)
local X_pos = x + (width / 2)
local Y_pos = y + (height / 2)
Jet.Ui.Paint.Rec(name..'_I',color1,x,y,width,height)
Jet.Ui.Paint.Rec(name..'_II',color2,x+1,y+1,width-2,height-2)
end
]]
-- Hat Script Start -------------------
function Jet.Ui.SetHat(id,name,ext)
ext = ext or '.png'
if (Jet.Ui.Hats[id] ~= nil) then freeimage(Jet.Ui.Hats[id]) end
if (Jet.Ui.Hats[id] ~= nil) then Jet.Ui.Hats[id] = nil end
Jet.Ui.Hats[id] = image("gfx/Jet.Ui/Stuff/Hats/"..name..ext,1,1,200+id)
return Jet.Ui.Hats[id]
end
function Jet.Ui.RemoveHat(id)
if (Jet.Ui.Hats[id] ~= nil) then freeimage(Jet.Ui.Hats[id]) end
if (Jet.Ui.Hats[id] ~= nil) then Jet.Ui.Hats[id] = nil end
end
-- Hat Script End ---------------------
--Jet.Ui.Paint.Rec('myshape','255,255,255',110,110,32,32,1,'0,255,0',1)
--Jet.Ui.Paint.Cir('myshape','255,255,255',0,0,32,32,1,'255,0,0',1)
--Jet.Ui.Paint.Rec('myshape','0,0,0',0,0,850,480,0,'0,0,0',0.5)
-- Ui Script End ----------------------
--Jrun('sys/lua/Jets/classes.jet.lua')
--Plugin('DayNight',0.8,0,0.001)
--Plugin('AdminCmds','160368,120354')
-- Lua by _3yrus - 2017
-- Version 1.0.0