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English How to limit the time of quake?

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old Re: How to limit the time of quake?

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Trigger it again to end the quake effect.

You can use a cs2d entity trigger_delay which is triggered together with cs2d entity info_quake and which triggers the cs2d entity info_quake again.

The entity setup should basically look like this:

• your initial trigger (whatever starts the quake):
trigger: quake, delay

• trigger_delay:
name: delay
trigger: quake
delay: how long should the quake effect be active?

• info_quake:
name: quake
edited 1×, last 03.03.18 02:05:19 pm
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