anyways i cant figure out the triggers to Keep Day and Night Going, i mean i know how to switch it but...:P
Forum
CS2D General Day And Night TriggerDay And Night Trigger
10 replies 1
anyways i cant figure out the triggers to Keep Day and Night Going, i mean i know how to switch it but...:P
Aj can you explain to me on how I can do that?
I'm also working on a new map called de_cc_caves. I've Been working on it for 3 weeks now. I think it's gonna be my most successful map that I've made. ^.^
trigger_delay name:night_time delay:120 (2minutes)-> night, day_time
env_sprite name:night size:whole map blend:shade
trigger_delay name:day_time delay:120-> night, night_time
every 4 minutes, it'll go back to being day again. Remember to start the night_time trigger first since it counts down how long it is until night comes.
You might want to add a sunset/sunrise timespan as well...
There needs to be like 4-5 triggers involved in that. Two that are linked to eachother, one of the two triggers must connect to the third and another to start the chain-reaction trigger. While another trigger needs to activate the uhm, chain-reaction... while delay is added onto it... it's very, very complicated.
Lee has it right aswell.
I'm gonna try what Lee posted and see if it works.
leegao has written
I think I understand it now, thanks.Kimkat, you only need 3 triggers, 2 for the chain and 1 trigger_start... read my above post
I saw this chain-reaction trigger on a ||ACID||@Construction server there was a wall that was up for like 25-50 seconds, and then it closed and then the same thing happened after around 4-5 minutes.
1