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Englisch Null mod New Version

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alt Umfrage Null mod New Version

DontKnowToScript
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hey,guess what!
im back modding again.this time name-i didnt have any name,called it null mod
this one includes:
research system (YAY!)
new fruits!(and vegetables) orange,apple, tomatoes,potatoes,lemons
many minor changes
custom house!! 3 floors of windows,doors,walls,roofs and stairs (of course the floor!)
compass-instead of W,E,N,S,its now West,East,North and South
(get the new version!)
8× editiert, zuletzt 08.07.10 18:50:10

alt Re: Null mod New Version

Hazy
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DontKnowToScript hat geschrieben
hazy,btw,how much mods you play if you say it?
and yes rpg type...


not that many now you mention it

alt Re: Null mod New Version

DontKnowToScript
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yep.and there is a new thing:riding.there wll be a raptor trainer there with differen breeds you can ride that differ in speed and look according to your level.lets say you can ride the noobish one at level 10 and the perfect one at level 100.
im sorry,only tommorow i start modding tis week,cause my screen pixels burned (lol) and only now my screen is getting back.im writing in my aunt's computer...
download link: http://www.megaupload.com/?d=SCKXME9X
please,let me know if there are bugs.this is a base version.i just dont have time to test the WHOLE game,so do it for me?...
1× editiert, zuletzt 25.08.09 22:21:53

alt Re: Null mod New Version

DontKnowToScript
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Good news there!
The mod is ready and running,as far as i tested it from bugs. any bugs,post here or PM.
Some things that were added:
The research system! players who complete the whole of it,please PM how much days it was needed to complete so i can balance it.

-Achievments:Only two currently,will add more as ill get ideas (that reminds: post or pm ideas!)

hit a parrot to make it your pet! can do it with any weapon. pet parrots follow you from the ground.

new items and objects.

New weapons! (Watch the cool railgun!)

and more.
link: http://www.megaupload.com/?d=HUWRB3IM
4× editiert, zuletzt 22.03.10 18:09:54

alt Re: Null mod New Version

Psytechnic
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DontKnowToScript hat geschrieben


File was unavailable

I downloaded the version from the previous post and ran it through my mod viewer. Here's your error report. Vibhor, I still haven't found what caused the combination error on load. I'm looking into that now:

Error Report:
Spoiler >


Other things I noticed:
-You have a combination for making planks with logs using planks as the tool.

Your Code:
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### Plank x3 (Log+Saw)
combi=start
id=plank
req=7,1
req=305,1,stay
gen=305,3
script=start
process "Cutting",1000;
script=end
combi=end
1× editiert, zuletzt 22.03.10 22:29:51

alt Re: Null mod New Version

DontKnowToScript
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Oh dude.... it still works fine for me.. i have the big storage icon,model,no combination error at start. and why unavailiable?
EDIT: you used my previous bugged nullmod?
try and copy paste the link of the newer one into adress line,it just worked fine for me,i checked it.

alt Re: Null mod New Version

Vibhor
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the new one works perfectly
love the research system
but its a bit bugged and sometime senseless
I researched everything in plants but when i click on it again it starts a new process
and when it completes i get nothing
the ranged/advanced weapons research doesnt work
in melee weapons i researched first time and got a machete
then second time got nothing neither on the third time
where is the sword?
the researches should show what they do
I wanted a bottle of water but didnt knew what to research
could you add a list in the description next time?
the fire textures look like some atomic fire
the blue flames should be in around it not in it

alt Re: Null mod New Version

Psytechnic
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DontKnowToScript hat geschrieben
Oh dude.... it still works fine for me.. i have the big storage icon,model,no combination error at start. and why unavailiable?
EDIT: you used my previous bugged nullmod?
try and copy paste the link of the newer one into adress line,it just worked fine for me,i checked it.


For some reason, I was redirected to the old link. Trying the new version now.

Hah! first thing's first. You crashed my app. After research I discovered that this is because I was assigning rate as an integer and not a floating point. So thanks for helping me find a bug!

As for the error report.... Just one error:
###Combination Error###
There is a combination in combinations_stuff.inf
Combination ID: watch
that is missing a "combi=end" definition.
2× editiert, zuletzt 23.03.10 11:40:44
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