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Englisch Beta 0.1.2.0 Suggestions & Ideas

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alt Re: Beta 0.1.2.0 Suggestions & Ideas

Divine
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user Divine hat geschrieben
I'm not sure about this one (suggestion).

Add ghost mode, like have it 4-5 minutes on average game mode on ghostmode, and make terrorist have a ghost suit, that like if your completely still, your completely invisible to the CT, but if you walk, you are a little bit visible, and if you run, your not totally visible, but ure like a bit easier to spot than if ure walking.

Now for the CTs, they have to stop the Ghosts from planting the bomb but the CTs are completely visible and dont have infinite ammo (thats retarded if they do have infinite, cuz they'd just buy a m249 and spray their asses off, making it no fun).

Now for the map types... It has to be dark in the map, maybe like zm maps, and the maps need to be like lost relics and stuff, like ancient relics, or maybe a metro subway station.

Now for new weapons... You should add a combat axe, and a field shovel... 3 hits or 2 should kill with left click, but 1 hit kill with right click... It should have 2 times or 3 times range from a knife... These weapons shouldn't weight more. Without these weapons it would be really really hard to kill, giving the CTs an advantage every round.

Now for the sound, if you have your volume up loud.. You need to add player sounds, like breathing, so if you stop and listen, the CT may hear the breath and spray around them. And it should be like a breath like as if you had a gas mask on...

Now for the ghost armor... The ghost armor should only be available (NON GHOST MODE) on the weapon/item/armor list. So like add them to the armors "Ghost armor" This will be fun if the admins make events.

Now for the ending.


Bump?

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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Divine good ideas but you can do most of the things in Lua anyway.

If DC were to add weapon modding there would be less stupid weapon ideas and more weapons being made via lua.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

DannyDeth
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user Apache uwu hat geschrieben
If DC were to add weapon modding there would be less stupid weapon ideas and more weapons being made via lua.

Stop right there bro, if DC had to add weapons that could be 'modded' through the use of Lua, like in Carnage Contest, he would probably have to recode like 2/3 of the game.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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user DannyDeth hat geschrieben
user Apache uwu hat geschrieben
If DC were to add weapon modding there would be less stupid weapon ideas and more weapons being made via lua.

Stop right there bro, if DC had to add weapons that could be 'modded' through the use of Lua, like in Carnage Contest, he would probably have to recode like 2/3 of the game.


Not modded, I mean new weapons.

Sample.

weapon.add("Some Gay Weapon","burst percentage","drop skin","weapon skin","reload time","muzzle image","weight","wpn id")

I don't know anything about CS2D so it's probably very difficult to create something like that.

---

Btw portal gun doesn't trigger attack, attack2, or even build. So how do I know who shoots a portal gun? Can you make onportalshoot(id,tilex,tiley)? and onportalenter(id,tilex,tiley)?

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Lord_Pudim
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YAAAY! MY SECOUND IDEIA!!

in numbers 6, 7, 8, 9, i dont know what are they, but for number 6 and 7 i have ideias for number 6 put portable itens for exemple: medickit portable(with ammo of 10 or 5) for heal yourself and your members like a medic war bandage portable too(ammo of 10 or 5 too). for number 7 can put foods cake, cookies, meat and fried meat (i have this ideia now, because i'm hungry )

I Hope you Enjoy =D SEE YOU IN THE NEXT TIME

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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user Andrez hat geschrieben
a way to drop the nightvision,maybe holding N per two seconds,lol


Possible with lua, probably not with holding n, but another key...

MY SUGGESTION: Fog for a certain player! Command line,

1
fog2 <player> <0/1>

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Infinite Rain
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Add vechicles
Add New command
p = hud_create('name', x1, y1, x2, y2)
hud_button_add(p, 'Name', x1, y1, x2, y2)
hud_text_add(p, 'Text', x, y)
hud_image(p, 'Path', x1, y1, x2, y2)

then code
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function show_message(id, txt)
	local d = hud_create('Message', 300, 200, 340, 280)
	hud_text_add(d, txt, 10, 10)
	hud_button_add(d, 'OK', 10, 60, 20, 70)
end

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show_message(id, 'You have a boner!')

isnt it cool idea?

alt Re: Beta 0.1.2.0 Suggestions & Ideas

MAX-russia
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This is what i realy want to see in the beta 0.1.2.0 :

• more NPC and AI - like cs2d players, zombie barney and soldier

• bump map - for 3D effect

• sun possition - for map editor and shadows

• Cooperative game mod - for fun
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