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Englisch models program maker

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alt models program maker

lenz-_-
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somebody know a program wich can make models NOT TEXTURES models tell my were do i download if there is....

alt Re: models program maker

bizzl
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skiper hat geschrieben
somebody know a program wich can make models NOT TEXTURES models tell my were do i download if there is....

Milkshape 3D:
http://www.swissquake.ch/chumbalum-soft/
>> very easy, but costs money (only 29$, though)

Wings3D:
http://www.wings3d.com/
>> Easy too, free, but after all I know you can't texturize the models yet

There also some other free modelers (blender, openfx), but those are more complicate to use.

alt Re: models program maker

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ok thats good if i can texturing

i downloaded wings but can i load an model and edit it?
1× editiert, zuletzt 13.10.06 16:46:24

alt Re: models program maker

bizzl
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skiper hat geschrieben
ok thats good if i can texturing

i downloaded wings but can i load an model and edit it?

Sure, that why you can use it as an editor.
but it could be that wings has its own format, and you have to import existing models to edit them and then export them to use them.
What format do you want?

alt Re: models program maker

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what do you mean what format i want i want to open a model in the end with the ( .solid) thats i want to open
i think you mean to write it .wings not .solid?

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skiper hat geschrieben
what do you mean what format i want i want to open a model in the end with the ( .solid) thats i want to open
i think you mean to write it .wings not .solid?

No! Never simply change the extension, that wouldn't work! You have to look in the "open file"-dialog of Wings what formats it can import (mostly visible in the combobox with the label "filter" next to it).
But I don't think that Wings3D can import your format at all. Even Milkshape can't Import it, and this is the one with the most importers I know.
And no, the extension is not wings. I think the default could be 3ds. Here are all supported file formats (import) of wings3d:
* Nendo (NDO)
* 3D Studio (3DS)
* Wavefront (OBJ)
* FBX (on Windows and Mac OS X)
* Adobe Illustrator 8 (AI)

File Format is the way data is saved in the file. They are mostly signed by the file extension, but that's not the only possible way.
If you want to make models for a game, look at the games homepage for tools, e.g. special modelers or converters, but be aware that the models can lose data (mostly animations) when get converted (or imported)!

alt Re: models program maker

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thx ok
EDIT: for what the heck are those editors if they cant even edit a counter strike modle shet ×××
1× editiert, zuletzt 25.11.06 09:52:19
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