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alt Re: Stranded III Dev. Blog - Comments

PRINCE of PERSIA
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@user DC: can you make SIII models look fresh?cuz i was just looking at your project and i find models alittle dark and boring i know it's not complete yet but i'm just sayin
and add more animals plz like snakes,elephants,new fish,and so on
ty

alt Re: Stranded III Dev. Blog - Comments

DC
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lol user PRINCE of PERSIA. You are seriously saying that the models in SII were "dark"? Are you kidding? It doesn't get much more colorful without causing eye cancer...

@user Yates: No zombies. At least not for the single player adventure. Maybe I'll add a zombie mode just for fun but zombies clearly won't be a regular game element!

alt Re: Stranded III Dev. Blog - Comments

Yates
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user DC hat geschrieben
Maybe I'll add a zombie mode just for fun but zombies clearly won't be a regular game element!

IMG:https://stranded3.com/wp-content/uploads/2013/01/Camp-300x210.jpg

Site implies otherwise.

I want some creepy Stranded. You can do it. Make it happen.

alt Re: Stranded III Dev. Blog - Comments

Yates
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user DC hat geschrieben
Haha, sure. A silhouette of someone/something standing in the woods. MUST be a zombie.

Exactly.
user DC hat geschrieben
Can't be anything else, right?

My second guess is a Big Mac.

Due to the small story on Stranded and this cool image it obviously implies some weird person/thing. And I like zombies, so I call it a zombie, people follow and zombies get added! Woo!

Seemed legit at the time.

alt Re: Stranded III Dev. Blog - Comments

0TT0
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i think he sayed that he wont do this..
but do you want to implement the feature that we dont klick a button to for example "make a stick fexible with water"?
it would be nice that we hold the button and see the parmeters get igger and smaller so if you dont pay attension the stick can break or is too flexible

i hope you understand this..

alt Re: Stranded III Dev. Blog - Comments

Angelin01
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Well... a game with survival elements like stranded would indeed fit nicely with zombies. But I don't think that is a main thing for this game... Maybe something could be made using parts of the code for Stranded 3?Still, I think that shouldn't get in the way of the first game releases or anything.

alt Re: Stranded III Dev. Blog - Comments

Aedolaws
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Zombies? Really?

There are a zillion games out there about zombies. And last I checked, only a handful about survival. Indeed, Stranded II/MMS is the best of its class I have found (I have not played FC3, but from the trailers, it seems a shooter game. And Miasmata and the like are really not truly about survival).

I hope Stranded III et al becomes even more of a serious survival game than its predecessors.

alt Re: Stranded III Dev. Blog - Comments

Yates
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user Aedolaws hat geschrieben
Zombies? Really?

I made a typo or something? Yes, Zombies, REALLY.

user Aedolaws hat geschrieben
There are a zillion games out there about zombies. And last I checked, only a handful about survival.

So why the:

user Aedolaws hat geschrieben
Zombies? Really?

.. if there are only a few. Does it not make more sense to add them if Stranded III can better them all? More features, more fun.

alt Re: Stranded III Dev. Blog - Comments

EngiN33R
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I find zombies should by no means be part of the story and a feature in the game. Zombies in games are like a deus ex machina of modern gaming, and more often than not a sign of 'we can't come up with anything interesting so here's some zombies'.

To make a game interesting you shouldn't make players kill dead people. You need to come up with something interesting, which I hope DC does.

user Yates hat geschrieben
Does it not make more sense to add them if Stranded III can better them all?

It doesn't, actually. It's not about Stranded III making zombies more interesting, it's about zombies making Stranded III duller, as they do almost everything nowadays.

user Yates hat geschrieben
I want some creepy Stranded.

Zombies aren't creepy. They're startling, if anything.

alt Re: Stranded III Dev. Blog - Comments

Aedolaws
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Yates, someone may make a mod with zombies, which I guess would look like natives, etc. So, your cravings should be satisfied.

As to Stranded III besting some of the big titles developed by a team of coders with tons of money... good luck! (no offense intended DC, again, I think Stranded is the best of its class).

Besides, zombies are more appropriate for fast shooter fantasy games, not for a game that aims to recreate a castaway experience.

alt Re: Stranded III Dev. Blog - Comments

DC
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Well others could simply script a zombie mode if I don't do it myself for fun.
You don't need the source code of the game to do things like that.

But as said before: Zombies are not part of the normal game modes and they will only be in the game if I add special zombie modes (which may or may not happen). Basically like CS2D. There is a zombie mode but there are no zombies in the default maps and in other modes.

alt Zombies are in everywhere... :(

AssassinLV
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If user DC wants to make unique game - he for shure won't add "zombies" to the main game - maybe he will make a model - that can be aded to main game by anyone - who have at least some knowladge about moding...

Why he won't make in that case zombies in main game??? Simply google these things: "Day Z mod", "Project x", "Minecraft", "Dead Frontier" and so along (sorry for off-topic). BUT, there is TOO much games about SURVIVING WITH ZOMBIES, but there is NO games WITHOUT zombies!!!

So, if user DC would add zombies to the main game - he would make one of the thousand of the games in "zombie survival" genre and .point.
2× editiert, zuletzt 01.03.13 23:27:44

alt Re: Stranded III Dev. Blog - Comments

-tony316-
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It doesn´t have to be an extra mode, it could also be a mini game like tower defense in S2

I also think that zombies wouldn´t fit very well in the main game, but as a mini game map...

alt Re: Stranded III Dev. Blog - Comments

Starkkz
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user DC hat geschrieben
Well others could simply script a zombie mode if I don't do it myself for fun.

I support this idea, it's better if we make our own NPCs for the game instead. There will be tons scripts all around the site.

alt Re: Stranded III Dev. Blog - Comments

DC
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user Hurri04 hat geschrieben
@user DC: a question that came to my mind yesterday:
since the main menu is now scriptable, will this also apply to other elements of the interface?

Yes, the entire interface will be scripted.

alt Re: Stranded III Dev. Blog - Comments

Hurri04
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the lake creation tool looks very interesting.
you didnt say anything about it explicitly and the screenshots are also a little vague but I assume that different water levels are now possible?

also: do the liquids have any properties? and if yes, can they be defined by scripters, both in modifying and creating new ones?
for example I could think of "swamp" and "drift sand" which lets the player drown slowly while swimming upwards is really hard. also the view should turn dark once the player gets below surface level with his eyes.
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