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Englisch "Error" of my tileset

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alt "Error" of my tileset

Thug Life
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Hello us users,
I want to remake a map from cs 1.6 and for begining, I took some screenshots from the map. I opened paint.net, I put there a screenshot and I tried to resize it to 32x32, but the result was a bad one.
The screenshot :
IMG:https://i.imgur.com/jAaXCBI.jpg

My "resize":
IMG:https://i.imgur.com/JVI3xfE.png

I need some advices which will help to make this image to be in 2D or to look like a 2D image.

alt Re: "Error" of my tileset

XoOt
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Try to remake the tiles from zero. Everything else will just end up like this. Change the saturation or brightness would change the whole color. Open your graphicediting software. Get the RGB values of your texture and use them to remake the tile. Every other advice from above is just bad and wont end with a good result. So guys if you dont have knowledge about graphicdesign or editing dont try to give advises.


Other way is to get the main colors rgb value and fill the whole 32x32 img with it and highlighten some parts and add some deph to get the "brick look"

alt Re: "Error" of my tileset

VADemon
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Or you can try to extract these textures from the game files. In both cases should you include the origin of the material you use.

alt Re: "Error" of my tileset

Thug Life
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@user THEMUD: & @user abhirup27022001: This will not help. It'll make my image worst than it is now. Thx anyway for your try.
@user XoOt: Making it from scratch will be a good idea, but I want to keep some things from the original image. It'll be hard for me to make it from 0 because I'm not a pro graphic designer, but not impossible. Anyway, thx for your suggestion. It help me a lot.
@user Pagyra: I like those examples of brick walls. What's the program which did you use to make those images? It can be done with Paint.net?
@user VADemon: I did it before by using wally and resize a part of them, but I want to give them a 2D style and I don't know how.
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